DEE Witchblade

The Radaggan set gives -25% poison and vitality res to aura of censure, grants a fair bit of acid to sigil of consumption and has piercing damage conversion to acid (which boosts biting blades). There is synergy here, censure + vulnerability + manticore stack up both poison and vitality RR at same time so secondary vitality damage may well be a nice contribution also.

Yes. I was talking in terms of base inherent skill support, not items - which is Nightblade RR. Aura of Censure has synergy with practically everything with item support and it does have an overdose of item support:rolleyes: So I avoid thinking about Inquisitor.

Basically I was pointing out that the Dreegs set itself is deceptively weak and restrictive. DEE is often seen as tied to the set.

What the hell are those builds you are talking about, Blade Arc + DEE, FW + DEE? Those are skills with absolutely different damage types, how do you even call this synergy.

Acid and Poison is a weak type of damage right now, there is one top-tier melee Witch Hunter build based on Venomblade set and there is mine mid-tier caster Witch Hunter based on Dark One (there is also Deathguard Reaper). DEE Witchblade is going to be killing stuff forever, it’s just a bad choice of class combo to go with poison.

Because if you have a acid/posion weapon then you deal acid/posion damage it’s not rocket science Every soldier skill has high %wepon damage so what ever damage your weapon does the skill will also use. Can I make this any simpler for you. Then with some physical to acid conversion you will convert the flat physical and the flat IT damage to acid and poison. Bleed on the skills doesnt hurt because you also have -rr on curse of fraility and can be stacked with all soldier skills and Bloody pox.

With Just Rat constellation and 16 in cadence and nothing else at all you are doing around 170 poison damage second. Now if you actually try to maximize the poison damage through gear and conversion cadence will deliver a huge poison dot.

I get it you only play things that are broken to look cool on the interwebs but there is perfect synergy with soldier skills and every damage type in the game

Well, show me one good A&P Witchblade that uses DEE + one of the Soldier skills. By good I mean just 12 minutes 150-170 Crucible Gladiator with 4 blessings or if you start that “I don’t play Crucible I like Campaign builds” b/s then 15 seconds Mad Queen kill or 12 seconds Gargabol kill. Or at least an Ancient Grove run that doesn’t take forever.

I made about ~22-23 different builds all of them Crucible Gladiator 150-170 compatible, most of them don’t even use green items. Are you telling me that all 23 builds are exploiting broken mechanics? When in reality just few do: Nex/Ortus Korba Trickster, Deathmarked Trickster, Nex/Ortus Spellbreaker, Malakor Tactician. So what about other 19 builds, are they also “broken”?

Also, if you think there is a “perfect synergy” with everything soldier for every skill in the game, it either means you don’t know the game that well or playing meme-tier builds satisfies you enough. Which I am not judging, of course.

I think this is the crux of our misunderstandings - you consider the build to be good only if it fulfills your time criteria.

What if there are many players who just don’t care about the time dimension at all? What if their enjoyment of the game comes from making diverse and unusual builds who can handle the campaign despite their exotic nature? I think these players deserve the opportunity to define “a good build” as well. Don’t you think?

Even if you don’t care about the time dimension the fact remains the same; that the build is relatively weak compared to the average build a player would make. If that is enjoyable enough for you then no problem, but it’s not logical to try and say a weak build is good.

This way you can call ANY build good. And justify any poor decision, like make a cold-based Nightblade and don’t invest into Night’s Chill at all, just because to someone it means “diverse” and “exotic”.

Again, I am not telling anyone how to play, it’s their choice. But the ultimate goal of any ARPG is monster slaying, and you can only define build’s worth by how fast it slays those monsters. Builds that are best exotic builds for afk-ing in Devil’s Crossing or great in listening to Ulgrim’s bonefire stories can’t be considered best or good, sorry.

I have made my fair share of creative builds, but there is creative and efficient, and their is creative just for the sake of being “creative” and “exotic”.

the “tier” topic again…the horror….

Don’t get me wrong Lee, I appreciate your build guides, and have more than a couple chars based on them. But the fact you’ve left fun out of the equation is astonishing. Fun define’s a build’s worth, kill time(s) defines its effectiveness – if a build has both of these things, you can consider it great. To some people, these are mutually inclusive, to others they are separate concepts. Some people enjoy the challenge of a game as well, and having a roflstomp_uber_build01 takes some of the fun out of the game.

Back to the OP’s original request, he simply asked for a DEE Witchblade guide, because that’s what he wanted to play. Nothing more, nothing less. He didn’t ask if it was a great build. He didn’t ask if it was considered a powerful build. And somehow, this thread turned into a lecture on how only powerful builds are worth the time to play.

“15 seconds Mad Queen kill”. Jesus Christ, people. Some of you are unbearable.

Hey, man, I am not against fun. I love builds that are fun and personally don’t play a lot of the oupie builds that I make because I find their oupie-ness a bit boring. I just don’t think that builds that are very slow killers or die much are that fun. Fun is also very subjective term, some players don’t find certain skills or concepts fun, like I personally don’t find Cadence or Soldier builds in general fun at all, some players think that having more than 4 buttons is no fun at all, etc. etc.

But can’t we just agree that builds that take a lot of time to kill monsters in ARPG are not really fun?

Okay, if you think soldier has perfect synergy with every damage type then idk where you would put binder, or infiltrator, or pet conjurer. You see, perfect synergy creates strong, sometimes broken builds. There is synergy but it’s not perfect. Soldier indeed has good synergy with every other class but it’s not offensive (except blitz). Soldier’s strength as a secondary class lies in Decorated soldier, Scars of Battle, free physique, armor, warcry, DA. That’s the entire reason why DEE Witchblade has existed before AoM. If you want poison on your weapon damage then go witch hunter. Natural poison dealer, RR and an item that turns Shadow Strike into acid. That’s more than 15/10 if you consider soldier as perfect synergy.

True. Let’s compare DEE WB to BWC Mando, another build that was very popular before but has fallen with this meta. Both are pretty much the same build with a different damage type, but BWC is just better due to the fact that BWC has straight up better damage with less point investment and it amps up your defenses.

Anyway, OP already got what he needed since some people already provided links so there’s no use in arguing. I just wanna say that come FG these types of builds might get more popular again when it comes to deep realm runs but with Oathkeeper coming, Sentinel and 0Shieldbreaker will theoretically be better.

I wonder how stacking up weapon damage modifiers with DEE, getting overcapped BoD and trying to go for high weapon damage would go, something like this:

https://www.grimtools.com/calc/Q2z437AZ

I’m betting the set does better and there’s a lot that can be optimized (more weapon damage, ACDTH and Cast Speed are the biggest ones I can see), but I’m trying to think of something outside the box that the OP would enjoy, and that we can bring up if %WD DEE as something that can be improved.

Skills never get changed if we don’t bring up discussion on them, and bringing up new ways to make skills more useful can definitely contribute to build diversity in a positive way.

And he got an educated opinion on the matter: it sucks. Nothing more, nothing less. No use laying out each and everyone’s philosophy of fun. In Grim Dawn 1.0.7.1 acid witchblade sux arse.

GD is a game. Like Monopoly. There are rules and goals. Buying railways sucks in Monopoly. DEE witchblade sucks in Grim Dawn. Railways give shitty income, DEE WB gives shitty DPS. Plain and simple. The only difference is that in GD there’s no-one to lose to but yourself.

It’s not my intention to assault anyone’s freedom to set their own goals in any game. If Zen-buildcrafting is your thing and and 6-digit numbers scare you when they pop up on screen, that’s your God-given right to chase concepts with zero synergy. Nevertheless, it’s anyone’s God-given right to voice their opinion on such builds.

That looks like a good alternative to Dreeg set (which is what it is…) Pity only half your poison flat can be used. I’d go for Malediction or Deathstalker, get Stolen Dreams for the oa/+skills and fix res with stoneplates (gotta…). Also maybe get some Vitriolic component, I dunno… Or simply 1) Warborn, 2) Beronath and 3) a smile. :wink:

BTW has anyone tried it on a witch hunter?

Still bad. You need far more than Blood of Dreeg acid damage to make weapon damage DEE good. You can check yourself by doing the simple math.

Your DEE has 299 flat acid damage and around 126 of acid weapon damage from BoD + gear. If you used Biting blades from the component you used on the other hand, you would have 254 flat acid from skill + 25% converted pierce which is 68 flat acid + weapon damage flat acid of 114.

So Biting Blades wins by 11 acid damage. Which shows the other advantage of Biting Blades, it has better conversion option than DEE. DEE only has one way conversion to vitality unless the DEE weapons and offhand are given up for vit to acid conversion mythic and MI respectively.

If you compare DEE to PRM you can see instantly spam DEE is bad. Fully end game geared supported DEE is 25% WD and 650 flat damage (but in reality because of no vit to acid conversion besides weapons flat acid will be 373).

PRM maxed from skill alone is 806 flat damage and from there conversion options are amazing, items which support PRM add large flat damage and full conversion.

So yeah that is how bad DEE is, fully geared DEE is approx 90-80% less effective (after Weapon Damage factored in) than a skill max PRM with no item gear mod. This is also only considering flat damage; remember PRM has the passive +32% crit bonus too.

Spam DEE is just trash and as far as I can see Crate wants it this way or they don’t know how bad it is untransmuted; the latest patch gave very minor boosts on item gear to DEE and raised the poison damage on the base skill.

I have even tried Pure acid spam DEE and performance is still not good:
https://www.grimtools.com/calc/JVlK95b2

I am still experimenting to make Spam DEE work, but still haven’t cracked the code.

Your build does more damage yeah but it is still way behind PRM with no item damage mods.

I managed to squeeze out 8:25 with 3 blessings/1 banner out of my Poison caster WH after recent buffs. Making it work was a pain in the ass though. And yeah, spam DEE is a no-no, biting blades + transmuted DEE is a way to go.

DEE can’t even come close as to scratching average PRM build right now. Lightning PRM with hard capped nodes and Invoker is insanely strong, almost God-tier.

wow,crazy,what happened here,because of work i had no time to check the forum.

don´t get me wrong,its totally ok if someone wants to play powerbuilds etc, back in my diablo 2 days i also did that, but right now i am more relaxed player who wants to try builds in the main campaign,and mabye i will try crucible later!

right now,i just want to use this character to go through the maincampaign as good as i can

I don’t know shit about acid tbh but it feels like AAR or Stun Jacks - uncrackable. I was thinking maybe something like this for potential spam (but why when biting blades are better…)

https://www.grimtools.com/calc/a2EQWP32

Basically get that 50%wd to DEE like thepowerofmediocrity suggested and stack weapon dmg. Just an idea…

PRM is crazy good now. Even aether PRM where you can’t get the last few ranks. And magehunter with Invoker/Spellgaze feels like CT Agrivix - you can watch TV while farming gladiator just don’t forget to hold your RMB.