design and the urban environment

This game is beautifully designed. The feel of steampunk gone wrong stays consistent. The other day my character was standing in a ruin in Malmouth, and I heard a deep ticking noise. I realized she was standing next to a grandfather clock. That level of attention to detail really makes the game for me. Nice work.

Completely agree…

… and I’m also increasingly frustrated by the poor pathing of going upstairs. It was bad enough having to try in Homestead, but the new maps with so many multi level house and building environments just becomes infuriating