Agree that seeing a further road map for higher tier/end game content would be nice, but I personally am conscious of the coming holidays for some, so don’t expect to see much until after the new year. (Or maybe a surprise Christmas content?!)
Some interesting ideas for adding additional content have been shared. Things like a bath house adding happiness, street lights that would add +1 desirability, but I’m curious how other posters (@Ro84 for example) would further define the function of those additions.
Taken from the game guide, “Buildings offer valuable services, a place to live for villagers, or even act as decorations, but every structure serves a purpose that goes beyond cosmetic appearance.”
Meaning, if you’re adding a “more refined form of government” then what exactly would that include beyond just making more/different types of buildings available. How would adding a high school/university change the city? Higher education, sure, but what would the villagers do with that higher education? “A place where justice is run” - okay, and what function would that “justice” serve? And/or in turn, what function does the courthouse serve, and how does that add further changes to how the city functions? Does it degrade the function of the town center, current troops, towers, etc? Does the courthouse take the game into an era where the barracks and lookout towers would feel antiquated in comparison?
IIRC, the first courthouse was in the early 1700s, and the beginning of the industrial period came around mid-1700s, when production started moving away from hand-created and more towards machine development. My concern would be that some ideas would push the game’s aesthetic and function into something that would no longer be visually Farthest ‘Frontier’.
I would have liked to have seen the game sprinkled with a few ‘events’ that would require additional player input beyond just the threat of wild animals or invaders, although I’m not sure what that would include given what we already have in-game. Again, that’s the (cough) ‘beauty’ of EA, in that we could be completely surprised by content added later that would take longevity into account.