Doom 4

Well, it’s been released, so the old thread has seemingly served its point.

Gonna be honest: if you kick the game up to its higher difficulties, it gets as brutally difficult as we could want.

It’s also brutally addicting. I was at it until 5 in the morning questioning whether I should just do one more level or head off.

Weapons are…kind of unbalanced, which if you’ve been following the trailers you may have been able to predict. There are 4 weapons you need (not including the Chainsaw) that’ll carry you through the game as far as I can tell. Starting Shotgun (not the double barrel) with Explosive Round attachment, Heavy Assault Rifle with Mini Rockets attachment, RPG with lock-on attachment, and Gauss Gun with the scope-in-sniper-attachment-thing. Everything else just does piss for damage and their attachments are just too gimmicky.

Speaking of attachments, yeah, there’s attachments! Each weapon, save for the starting pistol, has 2, and each attachment has augmentations you can get. If you get all of the augmentations, you unlock kind of a prestige-like-challenge that, on completion, makes the attachment a lot more powerful. The shotgun’s Explosive Round attachment, for instance, turns into a cluster bomb shot if you max out the challenge.

Your suit also has ‘attachments’ as well, but they’re mostly just side-things and don’t really seem to make a major impact. I’m only investing in the environmental damage/barrels one and a little bit into the Dexterity one…

Beyond that, you’ll explore the game collecting ‘Argent Cells’ which augment any of your three main stats (Health, Max Ammo, or Armor) of your choosing. So there is kind of a way to build your custom Doom Guy here. Speaking of custom builds…

…found throughout the campaign are Rune-challenges for you to complete that unlock special runes for you, of which you can equip three at a time (from around 15 I believe). Each rune can be leveled up by completing tasks relative to that rune.

Point being, there’s a lot of ways to customize your gameplay, which in a fast-paced demon-slaying FPS, I can well appreciate.

Haven’t touched the Multiplayer or SNAPMAP modes yet. Let me know if you have.

Oh, also, the soundtrack is as electrifying as the gameplay. 10/10.

Looks like people were really excited about Doom…

Sure seems so, huh? :rolleyes:

Finished the game on Hurt Me Plenty yesterday, end boss was a bit of a downer, other bosses were way more fun and maybe even a bit harder. This one was just tedious and it was pretty hilarious how I saw other players using shit like Machine Gun and Chain Gun on it. Super Shotgun, from the sides, double blast->reload->double blast, double jump to avoid shit, jump on pillars->use the gauss gun, rinse and repeat. Think I killed her in about 2 minutes.

Music is bad at the start, it’s almost like just a background tune. However, it ramped up pretty quickly and it became downright awesome in some of the boss fights and most of the <clear mobs in this area> fights.

Started the game again yesterday on Ultra Violence, died 3 times to the first imp spawns, fireball does anywhere between 25-35 damage, gg. Glory kills are essential it seems, as is not standing in one place and shooting all the time.

Super Shotgun has to be the best game in the gun period. Once you get the upgrades, and then the final upgrade, aim for the head, double blast, kills everything except enemies upwards of Hell Knight(inclusive), but even then kills in 2 iterations. Too fucking good.

By the time I got the BFG though, it was a bit of a downer. I expected it to do more single target damage, although it was pretty sweet on the bosses, and you could use it more than 3 times.

Even the story was quite excellent - the slayer testaments holy shit that’s the way you write a badass character. I expected Olivia Pierce to do more than just become sort of sacrifice for the end boss though. Still, DLCs are probably going to expound on what Samuel Hayden does and who the Demonic Voice is, note that I haven’t played Doom 1 or 2 very much and I never finished the games.

Good story? In a Doom game? That’s nice to see.

Now where’s my Heretic III?

it’s stupidly expensive for a 5-10 hour long game.

And really? mobs shining to indicate they are ready to be melee executed? Lol so hardcore and old skool indeed

+1
Expected play time vs. price is my main criterion when thinking about buying games. My winner is so far Diablo 3 with 0,028 euro per hour :slight_smile:

Meanwhile D3 cost me $20 an hour…at least DOOM has only been $5 an hour so far, and I expect that to drop pretty well.

And really? mobs shining to indicate they are ready to be melee executed? Lol so hardcore and old skool indeed
Wow it’s almost as though you don’t actually own the game…

(You can turn that off in the settings, meaning you’d need to learn the stagger animations in order to execute the melee kills.)

While the concept of glory kills might be anathema to hardcore doom players who only want to shoot shit to death, glory kills are an absolutely essential gameplay feature that you have to exploit in higher difficulties - read ultra violence and up, if you want to survive.

An Imp Fireball does 25 damage in Ultra Violence. The supercharged version does 50-75 damage. And that’s just an Imp. Think about the damage you take in Nightmare.

As for the visuals themselves, I mean how would you design it really? An arrow above the head? You can always disable the visual and simply look at the stagger, like Ceno said.

As for Doom vs D3 comparisons, they are completely different games and you cannot compare cost vs replayability like that.

OMG heretic!!! And Hexen!!!

Those games absolutely need to be remade for modern gen!

Preach!

Would also like to see a Turok sequel. You know, one that doesn’t suck.

Please no if they are going to be like this new ‘doom’

What bethesda does is rape their corpses rather than revive franchises (talking about fallout, d00m etc.)

As someone who spent hundred of hours between the dooms (except for the mess that was Doom 3) I have no idea what you’re talking about. DOOM 2016 is nothing short of a masterpiece and perfectly belongs in the DOOM franchise.

I actually liked Doom 3 but it wasn’t really a Doom game.

I would be ecstatic if Bethesda took Heretic/heXen universe and made a Skyrim/Fallout style game out of it…

When it comes down in price or goes on sale, I will pick it up then. Some folks you just pay attention to when they like a game. (Ceno, Mamba)

it’s kinda funny cuz you are serious

Well of course he is serious. Have you even played the game? If you have what are your actual factual thoughts or opinions about it? Because all you’ve actually talked about is the glory kill concept. What about the infinite rest?

Your hate for Bethesda, while somewhat logically sound based on some or most of the games they have butchered (btw your opinion, not mine, although I agree on certain concepts), doesn’t really compute because you haven’t talked about anything worth talking about except your emotional opinion.

Fallout 4 is definitely not as good as it could have been, but it’s still a decent game. Doom on the other hand, yeah read below.

Doom 4 is an amazing game and will forever revolutionize, together with Wolfenstein (The New Order), single player RPGs for the days to come.

Bethesda is a publisher, not a game developer. While they may have limited control over what a game should be like, they aren’t developing the game, and therefore are not wholly responsible for how a game turns out.

To show that I’m not talking out of my ass, you can look at my previous posts about the game. To further enumerate on how I think this game is great, see below.

-> Solid story - of course it’s founded on the redundant concept that there’s a Hell, and there’s Mars and UAC, and that one of the UAC guys always want to do something selfish in terms of bringing demons to Earth so that they can gain the demonic power, it’s a fantastic story.

We have characters like Samuel Hayden and Olivia Pierce, very well fleshed out through the various codex entries. These guys literally sacrificed their very lives to further embody the pursuit of science. Sure they traded their bodies for mechanical and demonic variants, but that is all the more better to create a proper character.

We have a sentient computer called VEGA who actually has a conscience and a sense of humanity. Lovely humour on top of that.

Doomguy actually shows some emotion in the series, especially with respect to VEGA where he backs up VEGA before shutting him down for good. There’s also a mixed, albeit not completely clear message, where he just absolutely destroys the Argent filters instead of removing them, showing both his brutal does-not-give-a-flying-fuck nature as well as being angry about the fact that humanity would tamper with something they had no idea about or how to deal with the consequences.

-> Collectibles are awesome. Doomguy actually does a fistpunch with one of the collectibles(TMNT I believe).

-> Easter Egg references are amazing. He does a “I will be back” Terminator style reference whenever he dies in the lava. On top of that there are the classic map secrets, and on top of that when he dies you can see his Doom 2D Face in the helmet(If you were lucky to get your head chopped off that is).

-> Boss fights are amazingly well fleshed out. Cyberdemon, while not being as big as fans would have hoped, is actually a very well designed fight, especially in its second stage where you have limited movement and even more damaging abilities.

-> Not to mention the dual Hell Guard fight, holy shit that fight was amazing. And the previous fight where the boss only drops the shield when he attacks you, that is an amazing fight.

-> Music is beyond amazing. We have Mick Gordon who created the Wolfenstein sound track back in action, and both the boss fight as well as ambient, as well as stage -> kill X number of demons to reach checkpoint fight music was also awesome, hell just listen to this https://www.youtube.com/watch?v=N0qZrhanfYw. It plays in the very first mass demon fight when you enter hell.

Honestly this is a great game and all of your hate is on the publisher, not the game or the developers. I’d love to hear your factual opinions but considering your post history I know I’m going to be sorely disappointed.

That track blew my mind when I first heard it to be honest with you. The only thing that comes close is the intro to this one: https://www.youtube.com/watch?v=u4GLsBW171s

The two of them not only perfectly embody DOOM, but are also totally awesome in their own rights. BFG Division is cool too.

goes back to listening

Stop making me want to drop $60 on a shooter, guys.