it is, please stop blowing this such out of mega proportions, it’s beyond ridiculous, i’ve already shown the exact level difference, even using your beeline method
nothing changed on that front
that’s your POV tho, devs obviously felt different
by the looks of it, assumption, they saw that before bug was 4pts, tooltip was 12, so they split the difference at 8 meeting it halfway
whether or not that was the behind the scenes reasoning behind i couldn’t say, but seems like it could be an easy fit
it does not, several 0 aoe skills available in classes by then, AAs are a prime example, tho i do think the others are better than cadence early because ST is just sorta better by being more stable, but they all lack aoe
and that streamer would likely also not notice the difference going on here for cadence if they were already not paying attention before in their less than efficient ways
for the last time, hopefully, you get it 1.3 levels earlier, there is in absolutely 0 no way that’s detrimental in terms of difference, nor in which ways the game “expects” you to have aoe (which is also a silly claim), you can go without aoe for much longer than lvl 7-9, you can even do so without being that much bothered by it (depending on your tolerances ofc), even on Veteran
*i keep using vet as example because that’s the mode i exclusively play on unless i’m “testing” things for Normal specifically
again, i’m 100% fine if Z backtracks on the passthrough change/adjusts values to be 1:1 with the bug
my issue is 3000% purely being by the way it’s portrayed, and keeps being portrayed, despite even giving you the numbers, and personal experience