Enemy/monster names and colour-coding

I do adore the big health bars for player and monsters; it was one of the things I’d loved about Grim Internals before patch 1.2. Something I didn’t realise I’d miss as much though from my customised GI was the monster names above the health bar, colour-coded for the type of monster type. i.e. orange for hero, purple for boss, yellow for champion, white for normal, red (I think) for nemesis. I do know you can see it when you mouse over the enemy themself. It may seem a little thing, but it turns out that I find it easy to miss the stars or skulls next to the health bar, at least in the first few moments.

Any chance of adding this as an option in the future, or even making a thicker, colour-coded outline to the health bar? It’s not a make-or-break thing, but would be very kindly appreciated! Thank you.

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This. PLEASE and thank you :slight_smile:

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