Expanded interface for setting up world generation

Customization options for the generated world are limited.
Now it is possible to generate an interesting world by editing the “world generation code” but this requires experimentation with the 0-F values.
So we need to add an interface with a description of each value.

those.
For example, implement it in the form of sliders.
As far as I understand, each value determines one or another characteristic of the generated world - Density of Forest, Flora, Fauna, Fertility, Impassable terrain, Number of Reservoirs, Number and richness of deposits.
In fact, such an interest can be realized by a front-end developer for a bottle of beer.

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