Customization options for the generated world are limited.
Now it is possible to generate an interesting world by editing the “world generation code” but this requires experimentation with the 0-F values.
So we need to add an interface with a description of each value.
those.
For example, implement it in the form of sliders.
As far as I understand, each value determines one or another characteristic of the generated world - Density of Forest, Flora, Fauna, Fertility, Impassable terrain, Number of Reservoirs, Number and richness of deposits.
In fact, such an interest can be realized by a front-end developer for a bottle of beer.