so, I tested the build after the buffs. the results were quite miserable still.
GT: Saboteur, Level 100 (GD 1.1.9.6) - Grim Dawn Build Calculator
best run in CR was 5:19 with very good muts and spawns, others were either deaths or sth like 5:40.
in SR completed sr75 and quit.
Videos go below:
so, the problems are still here:
- build has very little damage, both solo and aoe. Grenade feels like it needs extra 50k damage and extra 1,5 meter radius to start being a decent aoe-skill, Blade Spirits do nothing. Seriously. one can probably take them out and will not lose anything. this is clear in sr75 fights where they do very little damage to Benn’jahr.
- energy management. it still sucks. Chillspikes consume a fuckton of energy and barely leech back (both energy and health) so you run out of mana just by spamming your main skill only. feel like build needs like 20 extra flat regen to be decent at it.
- still squishy against crowds and solo.
what I suggest?
- add extra energy regen to the weapon, increase existing values. decrease chillspikes manacost value to like 55 mana cuz you just can’t sustain with them. it’s hilarious.
- improve mods to Grenade and BS. the former needs more aoe and flat, the latter … the latter just suck. even add like 3 extra of them and they’ll still do nothing probably.
please write what you think about it and what can be done.