[Feedback] Shattered Realm

Please stop the timer whenever all mobs are dead and you need to run to the portal, it feels weird that you need to reach it as fast as possible.

Also, please clear all loot when resetting Shattered Realm. I don’t want my whole screen to be blocked by all the bad loot I left there in the previous run(s).

These are my only concerns with this otherwise great gamemode. :slight_smile:

You can Filter your loot so you don’t see yellow/green items.

I know… But I don’t want to miss good greens.

Or just, you know… spawn the portal right next to you.

For multiplayer just pick one player at random to spawn it next to.

What do you mean? You cannot control where the blue portal opens in SR. :confused:

+1

Either have the timer stop once the portal spawns or have the portal spawn right next to you.

+1 to the portal spawning next to you. I feel like timer wouldn’t be an issue for most builds. It’s really just surviving.

The random portal spawns just makes things a lot more tedious.

EDIT: Maybe balance it my reducing the time given to the player or smth.

really good QoL changes, +1

Portals spawning next to you was suggested in beta and devs clarified it’s not possible to do it.

Stopping the timer should be possible though, right?

Or was it a balance decision to let it run even after all the mobs have been defeated?

Did they say why? That seems really weird. A random point in the navmesh could be selected that is in a radius of 10 meters around the player. TQ Engine :rolleyes:

I mean devs should make it so. :smiley:

PS: Echoing what was said above, so far I’ve never felt pressured for time, only for survivability (though I’ve only pushed up to shard 20). Maybe make the penalty for death that you lose a bunch of time, like in D3, so that overall build strength can be quantized in terms of time.

You already lose roughly 1 minute for each death, just respawning, rebuffing, and going back into SR.

Wait… you can die and still go back?

My entire SR life has been a lie! :cry:

Yup, you just take the portal and continue. You also loose one of the reward chests, same as if you run out of time, you can keep going, but one less chest for you.

What if you die, go back and then continue to the next shard and complete it without dying and then collect your reward? Do you still lose the chest?

Yes, yes you do. :smiley:

Ok, tried dying. That is still alot of loot o_0

Hmm I think if you run out of time you should get ejected from the SR.

Otherwise there’s nothing (barring the limits of your patience) stopping you from grinding til eternity inside.

This would also make it analogous to Crucible: in Crucible you get ejected if you die, in SR you get ejected if you run out of time.

And not get any reward? For all the potential time invested? Nonononono.
Also, you can grind endlessly, but at one point, your build just can’t clear the Bosses, unless you try and kill them one at a time before exploding in little pieces, at which point it is doubtful the rewards are cost-effective.

@ Maya : impressive! What Shard level is that?