My idea is so simple. Since the developers and players claim this game to give “almost endless” character customization, it’d be good to that actually be true.
Lot of legendaries and “high-end” items, tend to have specific skills or damage buffs.
Just for an example… Why would I want to play Drain Essence in my 2-H melee Vitality/Aether DK, losing a potential good buff and not getting the 5 bonus Uroboruuk’s set because I’m not a caster?
What you have done in lot of items is to “lure” us. Like, you aren’t supposed to get a “perfect build”, so you either play your way and lose some bonuses, or just fit in the OP-boring-build-every-one-is-using.
Would be that hard including a “+1 in ALL skills”, or “+2 in all “Cold damage” skills”, or something like that? We could use it in a lot more builds, in a lot more characters and class combinations.
Yes, we can’t pretend having a superduperpowerful set in no time, but hey, I’ve played a total of 500+ hours in my DK and Commando and I don’t even have half of a good gear. Like, they still have green items.
Do you know how many legendaries I own? The shared stash is about to collapse and I don’t have any set or good high-end items for them.
It’s frustrating having like 8 2-H Chaos Damage Mythical Hammers and not a single good pair of boots.
I’m no talking about RNG, but giving us players the possibility to use more VERSATILE ITEMS on our characters while we search for the “perfect match”.
Isn’t that the pride of the game, variety and versatility?