Furthest Frontier is a beautiful game and I fell in love with it quickly. It does lack a bit of replay value, but that is honestly par for the course with city builders. I did have some questions / suggestions.
Is there anyway to move items in storage to other storage spaces? I have not seemed to find a way to do that, but I think it would be a huge help. That way villagers can have the correct materials closer to new build sites. It would also allow you to expand outside your main base easier if you were trying to reach far off resources.
Maybe on the full release this will be fixed. But, as is, it would be nice if more buildings were upgradable. For example, fishing, foraging etc.
Believe me I am not one to ask for player hand holding. That being said, there are some mechanics to the game that could use further in game explanation. For example, how weed and rock levels work on farms. At the end of the day you can always just google the answers so it’s not that big of a deal.
One last quality of life that I would love would be perhaps, percentage tick markers on items like resources and food. It already exits for gold, it would just be nice to see how much percentage gain or lose you have for each item.
Lastly, and I am positive this has been suggested and honestly may just not be feasible at this point, is perhaps other generated towns and cites the player could interact with. That would add a huge element to the game that I personally would adore. But I know that would be a massive undertaking for sure.
I could not find any of these things in game but perhaps I missed them. If that is the case I apologize!