Well done Crate!.
You have brought back the power of the PC game to where it belongs - ON the PC and OFF the consoles.
I am a very active 61 year old PC gamer and developer that has been around since the likes of “Dune II”, “Command and Conquer”, “Wing Commander” and “Diablo I” to name a few of many.
I have noticed that the current trend of “DUMBING” down new and reworked games to accommodate the CONSOLE gaming community has been eroding the richness and complexity of games and strategy that we used to have years ago.
Now you have - flashy graphics - nice combat - 10 to 15 minutes and the session is over.
Looks awesome but - mindless, boring and limited replay value
I played Diablo II extensively for years, and like others eagerly awaited the launch of Diablo 3. During that period I came across an RPG called Titan Quest by Ironlore and was BLOWN AWAY. This to me could have almost been called Diablo 3 and actually was so good that it replaced Diablo II for me.
Diablo 3 eventually came out and was disappointing at first, but slowly became more playable, although straying away from the mechanics of what we were used to in Diablo II (Commercial pressure from the CONSOLE world?).
I have just purchased Grim Dawn and am busy playing single and multi-play with friends and can only compliment you on the product so far. I have played EVERY single dual combo character in Titan Quest and look forward to doing the same in Grim Dawn.
I am still a very active Diablo 3 player as it does have a certain visual and flashy appeal, but Grim Dawn looks like it will hold my attention and will become my focus in the future.
I think there is place for BOTH type of game scenarios in this modern world …
Today’s gamers like to login, play a few fast furious session and then logout. Starcraft is an example that used to take hours of planning and strategy, now matches are over in about a fast and furious 5 to 15 minutes. We have played many Starcraft LAN sessions that took hours to get a victory and were memorable and enjoyable experiences.
Us oldies like to take our time and plan our strategy and character progression without being heckled when you stop to pick up and examine an item. What is the rush - lol. Grim Dawn allows you to do exactly this with zero pressure from speed freaks and trolls in a multi-play game amongst friends.
Communication tools like TeamSpeak etc., make Grim Dawn a great multi-play experience. “Take the time to look around and communicate with your party”
As I said there is place for BOTH PC and CONSOLE games, so please don’t flame me for being anti-console, my preference is for for depth in strategy and progression that only PC only games can provide. Have a look at game in development called “Star Citizen” by Chris Roberts (remember Wing Commander?)
Keep on developing the way you are and you may well become the “Diablo IV” expectation on the PC platform that the original RPG gamers wanted in the first place.
It is going back many years now, but your developers from the old Diablo II and Ironlore companies are ROCKING at the moment.
Looking forward to game updates.