physicalDamageDefenseEquationDGP
((sumProtectionDV * (1 - sumAbsorptionDV)) - (dexterityDV/12)) + (physicalDamageDV – sumProtectionDV)
Changing this formula adds a Global Armor Bonus using Dexterity. For every 12 points of dexterity the damage will be reduced an extra point regardless of the hit location. Adding more purpose and value to dexterity.