Grasping Vines' buffs seem like a nerf for Worldkeeper Conjurer

build: Conjurer, Level 100 (GD 1.3.0.8) - Grim Dawn Build Calculator

so, I thought the difference was kinda negligible but it looks like Worldkeeper just ate a straight up nerf for the Grasping Vines.

screenshots pre/post nerf

so, 20k damage difference (or about 14% of damage lost). I don’t thhink like the set should feel that nerf at all, since 1) the goal was to buff the skill itself and adjust values accordingly, so, imo, Worldkeeper should’ve kept about the same damage values and 2) the set wasn’t overperforming in the 1st place.

so, my suggestion is either bring back some of the TDM (10-15%) or buff set mods.

6 Likes

build had so many outside modifiers the tdm reduct was huge indeed, since it acted on those too :confused:

2 Likes

hm, I think the issue might be that vit decay buff for Entangling Vines didn’t make it live again.

(1st is public, 2nd is pt). but even then the build lost 10k flat nevertheless.

3 Likes

oh, i figured it was just swapped for increased flat instead :thinking: could explain some of it then (likely still falls a bit short as you say tho)

Wasn’t it 200% before? So it lost 60% tdm. Clearly the changes to the base skill aren’t making it up for it.

Set wasn’t even broken.

6 Likes

Yeah it was a really fun set but oof, this is brutal.

2 Likes

I was very surprised to see such a big Worldkeeper nerf in the patch notes. It’s a very flavourful, fun build but, by current standards, not OP.

4 Likes

We often wonder why some skills or gears are nerfed even though they are not strong.

7 Likes

Well, we wanted to have Grasping vine buffed to usable levels.
It stands to reason that the best set for it would need to be toned down to compensate.

Now, was the skill buffed enough to make the other sets and items viable ?
And was Worldkeeper nerfed too much to compensate ?

Hard to say, but that’s part of the playtest process too. Sometimes they aim too low, or too high…

Don’t get me wrong: Worldkeeper is one of my favorite builds too, but if making Grasping vine better for every other purpose goes through making worldkeeper worse for a bit, I’m ok with that.

Basically what I’m saying is: Maybe the solution at this point is not to ask for worldkeeper’s nerf to be rolled back, but instead check that other GV builds are now good enough to keep up. Maybe GV itself needs a bigger buff, and that would return Worldkeeper to its previous state.

I spoke with mad_lee breifly about this. The best way I’ve built Worldkeeper is actually with dung set as well, and vines isn’t all or even most of the damage. I think that crate was preemptively nerfing it so it didn’t become OP but I don’t think the build was ever OP to begin with.