Adding the following belts to the OP:
Belts
Sash of the Blood Lord (Bad chaos belt, Hasn’t even been attempted seriously since 1.0.0.x)
https://www.grimtools.com/db/items/9070
It would likely be glad to trade the crit dmg for OA, the bleed can be split between bleed and a better resist. But really chaos builds need better than a non +1 all skills belt with proc that only does some dmg when hit by melee attacks and nothing else.
Cinderplate Girdle (Really cool but out-competed by +1 class belts)
https://www.grimtools.com/db/items/7987
TLDR; I understand the value you place on conversion and that you want it to be a non Inquisitor belt, but at the very least Amarasta’s Quick Cut is still a joke WPS. It should never be a dps loss and yet it until you invest more points into it. The only build that makes AQC is deathmark, so please buff AQC then nerf deathmark a tiny bit more if you still need to…
Then please bump the crit dmg to 7% like blade breaker sash like blade breaker sash.
Boneweave Girdle (not bad for HC but often outcompeted in SC)
https://www.grimtools.com/db/items/9066
TLDR; after the lifesteal in ult nerf you can bump the 5% lifesteal on this to 6% or 7%. Item is also begging for a resist since it’s not even a +1 skill belt. It’s also begging for a fourth skill.
If you want to make it more build defining you could add forcewave support and tack on vitality forcewave to a 2 hander. Vitality forcewave would look amazing. Really any converted to vitality skill archetype you wouldn’t mind sprinkling into the game could see support on this belt. Especially for a 2 hander vitality converted vision.
Tinker’s Ingenuity (hp regen belt without a place to call home)
https://www.grimtools.com/db/items/9069
Zantai, I have come to infer that you don’t want people to become too immortal or free to kite with regen. But I’m begging you to put some +skills on this thing and 30 DA. Worst case scenario the cooldown on the proc can be nerfed. All the other tank belts are better.
To make hp regen less than a joke you have to invest HEAVILY into it. Skill points, item slots, and devotion. Doing so completely tears down your damage. I see it as a “fun” thing for players to have the option to make super tanks with less damage but the disparity between hp regen tank items and non hp regen tank items is still too big.
Lacerator Girdle (Not bad but worse than other options, and supports warder which is weaker bleed combo)
https://www.grimtools.com/db/items/7988
TLDR; Could try just buffing the bleed on the proc. Also the bleeding players tell me +savagery here
Competing with +1 skill belts and has no flat bleed on the belt. Proc lasts so long, more dmg on it would at least highlight the unique aspect of the belt and be amusing in gameplay.
Murmur’s Kiss (Good belt but Dervishes need resists)
https://www.grimtools.com/db/items/13441
TLDR; Great belt concept but Dervishes get blown up. Even just a fat amount of fire resist would be an idea since you can use the +10%cold/lightning augment to balance it. Or aether.
Sash of the Immortal Sage (An “okay” tank belt with a good mount of room to be better without breaking anything)
https://www.grimtools.com/db/items/9074
TLDR; It fits into 1 good retaliation commando of all things. Mirror of Ereoctes can be +4 since the skill cd is so high and this belt does 0 for arcanist dmg and retaliation arcanist is a meme currently. Dropping Harbinger of Souls for Menhir’s Bulwark would add support for the skill, battlemage, commando, and seems like a good idea in general.
If you worry it’s OP on the commando you can always tune down the retal on that build some.
Non Retal builds using this are slowed down significantly so I don’t see the harm in letting a tank item be truly tanky. Looking at you Everliving Grove gloves >.>
Chains of Nightfire (good belt, cool concept, can be further specialized for off-meta builds)
https://www.grimtools.com/db/items/12217
TLDR; +1 High Impact should be +3. The blade spirit exploit with item swapping was patched so don’t worry about the old builds you saw with this. Honestly putting +3 Grenado as well here would really help cold grenado out.
Any other issues this item would probably be linked to chillflame evoker weapon and whether or not what the do in coordination together works well enough.
Voidmancer’s Cord (I’m not a pet build expert)
https://www.grimtools.com/db/items/9067
TLDR; @Maya @sigatrev any thoughts? How is this? Please comment on the 2 items below this as well, if you don’t mind :).
Spiritseeker Cord (I’m not a pet build expert)
https://www.grimtools.com/db/items/7983
TLDR;…but I can tell you that the pet bonuses could afford to be stacked for cold pets. Cold dmg +% cold dmg etc. I’ll let the experts say the rest.
Nosferattis (I’m not a pet build expert)
https://www.grimtools.com/db/items/12219
TLDR; How is this? I imagine it could use some +skills aside from mastery, and that bleeding pets would need to be hybridized with some bleed from the caster so more stacking sources. But I wouldn’t know.
Crimson Lotus (It’s fine but please add 100% fire DEE support to game)
https://www.grimtools.com/db/items/11729
TLDR; Flying flaming eyeballs would be cool as fuck. Please add fire dmg to DEE to a fire scepter or dagger.