My character was level 100
I agree, it’s great that they’re still working on the game visuals. But, it would be even better if they changed the colors of effects with converted damage.
I tried the new casting. It’s awful. It’s so nice that they gave us the option to keep it as it was before. Thanks Crate!
I still have problems with shadows (set on low), they dance around the screen, flicker and overall look bad. Can something be done about that?
Legendary - Mythical Stormseer Sapphire: added 5% Cast Speed and a 55 Electrocute / 3s modifier to Storm Spread
Casting speed missing from Stormseer Sapphire, both normal and Mythical version…
Please fix, thanks.
happened again 
Glad you’re enjoying them! It’s something we’ve been wanting to do for a long time. With the release of AoM wrapping up, I finally managed to find a little bit of spare time lurking in the corners!
Whoops
Didn’t realize it was you and not Sandcaster (I thought he did art and stuff)
Thanks for all the work
Great job! Thank you for making Grim Dawn such a beautiful game! It looks better than the other popular ARPGs by a longshot, if you ask me.
Any chance of updating the skill effects in cases of 100% conversion?
So excuse my dumbness but did the game controller interface come with this patch? Have mine hooked up and working but I can’t see where to enable this screen?
http://www.grimdawn.com/forums/showthread.php?p=561529
Not an easy thing to do apparently
I hope they consider it at some point when significant amount of content has been released
Press “Back” on your controller to open the UI.
Thank you guys for the great update, however, the red arrows and buttons showing on screen are really immersion breaking for me (I play with all numbers turned off), is it possible we get a “Classic” option for controllers, just like you did for casting?
Good point. I’d forgotten about that particular “angle”.
Thanks for your help!
I’m really not sure about these component changes on the seals. The only useful change seems to be to Seal of the Void; all other skills are still actives, and the added crit damage will not make them useful even now. They are still worthless to even spend the time on casting. Why not make them procs, reduce their damage? Either that, or you make them strong enough to compete with other main damage dealers. Otherwise, they will continue to be worthless.
Legendary - Mythical Beastcaller’s Talisman: added 34 Physical damage modifier for Summon Hellhound and Summon Briarthorn
Question for the devs + anyone else playing with this item: Is this buff added to the “Generate Additional Threat to Summon Hellhound / Briarthorn?” My Conjurer that uses this item doesn’t see this change added to the item description, and Grimtools does not have any additional lines with this change either. I would like some confirmation that the change has in fact been applied to this item.
Question about the Steam controller: Playing on a PC gives the player access to 2 skillbars for all of their hotkeys - does the controller set-up have an option to switch skillbars as well? As it is, there are way too few hotkeys on the controller set-up if there’s only 1 skillbar, and the new controller set-up is more cumbersome to play because your character can only move using the controller once you activate the cursor on the Steam controller (as before all you needed to do was move the joystick on the Steam controller and movement was flawless).
Gotta say thx for controller support, works great so far.
THANKS, Crate, THANKS you.
The new controller UI seems to be A-W-E-S-O-M-E.
I was using a modified configuration based on yours that removed the skill on “A button” to pick items and use/interact easier and faster. But that means 1 less skill. And also the new additional skill bar clicking the rightpad, the new interface…
It could improve a bit, but it is a huge step for whose play using a controller. Your old configuration was incredible btw, but this one is even better.
If 10 years ago someone told me I was being able to play a RPG similar to Diablo 2 with a controller, I thought that guy was mad

“Increased drop rate of Rare items from Nemesis Troves, slightly increased drop rate of Legendary items.”
Are we sure? Drop rate from nemesis troves is worst than ever.
nice - love it
That’s the pirate mentality I like to hear 