Did Avarice of Androneus also get its +1 skills removed?
No but I never ever saw it drop either
Maybe Zantai could consider making this amulet craftable or a guaranteed drop like Fettan Mask? Its other stats are pretty meh, so I’d say the +1 skills fits better with Avarice.
Yes. Here are the new stats.
Avarice of Androneus
- +15 Cunning
- +15 Spirit
- +15 Physique
- 18% Aether Resistance
- 18% Chaos Resistance
- 18% Elemental Resistance
- 18% Vitality Resistance
- 18% Pierce Resistance
- 18% Acid Resistance
- +2 to Mogdrogen’s Pact
- +2 to Field Command
- +2 to Flame Touched
Thought it was +2 Divine Mandate and +2 Word of Renewal instead of +2 Mogdrogen’s Path and +2 Flame Touched.
Wow, that’s some pretty nice stats for an ammy meant to be useful to nearly any build. Though certainly seems true that Zantai doesn’t want generic +all skills amulets in the mid-game.
And I still don’t see any issues with that, as long as options are there. Its not like one should be on the hunt for BiS items when they’re leveling a build. Randomly finding a BiS should make you feel a power boost and feel good about it, but a BiS should not be vital to leveling the build (unless BiS = random affix MI which is pretty easy to target farm).
Is anyone experiencing a large drop in frames per second. Happens always in towns and randomly during world exploration?
When I say drop, I mean extreme drop to 30-35 fps
Edit: Ok, for some reason, if I ALT Tab to desktop and back into the game, FPS gets back to normal
Hey, finally realized all these rather harmless Scions of Hunger (seriously, I now even let myself be hit by them, slow as they are they can barely get near me) are good for…
They can drop Celestial Lotuses!

Go figure, they are celestials, after all. I assume smaller embodiments/aspects of Yugol, given how they match the constellation’s look.
I’ll never understand why anyone would want to wear an amulet as boring as “+1 to all skills” when there are so many delicious, skill-changing legendary amulets out there. To me an interesting modifer beats another +1 mathematical number-crunching munchkin build any day of the week. It is just more interesting to play than some mathematically perfect, scientifically planned ultimate build.
Nope, did not experience any slowdowns… And running everything on highest settings as always.
Scions of Hunger primarly drop Morgoneth set items, pants, and boots. That’s why you kill them.
But yes, they also drop Celestial Lotus fairly often.
So what does it entail, being hunted by Riggs’ associates? I assume some new Nemesis level enemies will randomly appear? Anyone has screens of them?
Only my second time running through the dungeon -first time, none of them dropped anything special.
This seems to be the first enemy type I found that drops lotus with predictability (I know Eldritch bosses can drop Eldritch Essence but have not seen the same with Lotuses), and you need that thing for transmuting legendaries.
I did just find a Morgoneth boot on one, yes… oddly does not seem to be part of a set.
May be a good time to fix the Conclave bounty table Its quests don’t give infamy, unlike the other ones, IIRC.
Not at the “Empowered” range. And, sometimes, a build is a lot of different skills were +1 all its the “delicious” thing.
I run a pretty niche Savagery Druid build that used Essence of Beronath, and there really isn’t another amulet in the game that fits my build as well as this amulet does. I’m really not sure where I’m going with that equipment slot after this patch, cause that amulet is just not up to par now at max level.
That may have been the reasoning for the nerf, they didn’t want a level 75 craftable blue amulet to be a BiS for endgame builds, but to me they should just make a mythical version if that is the case. I was rather disappointed that it didn’t get one (same with Prismatic Eviscerator) because finding items that work perfectly for my particular build is already really tough. So this nerf probably hits me harder than most. My build isn’t dead by any stretch, many of the buffs helped me out in fact, but my build isn’t top tier or even close.
Guess it’s time to grind for an alternative, gives me reason to play the game more :).
Edit: Forgot to mention that the +skills is particularly valuable to me because Druid item support is so caster heavy. Trying to build for melee weapon damage around this is tough, so having +1 all skills on an amulet that so perfectly fits this build with its stats is amazing.
I love this patch. The new dungeon is great fun, the buffs to rare affixes are fantastic and the spread-out boss spawns in SR help quite noticeably with the sometimes brutal boss-and-room-RNG.
Thx so much!
Sadly we got some serious issues with Morgoneth
- he is really weak in close combat and do not represent any real trouble in close range, mostly because
- he wear a freaking LEVEL 1 WHITE weapon. Nor green, nor even yellow. Hilarious.
- Due to point 2 his weapon could abuse to use on level 1 characters, and for sure this weapon are outperforming every single one weapon you could obtain at level 1-10/15
Which is a bug and will be fixed.
Still no Mythical Vanguard of the Legion
(but dat Black Star mamamia)
Hope so
/10 char
I got no win update in between - no macro issues so far with AHK