Unintentional performance is not something the devs can predict, but that doesn’t mean the build itself wasn’t made up by the devs. Every single spec, combo, synergy is made up by the devs themselves and not the players.
People are using performance of a build as a sign the dev didn’t come up with that build, which is couldn’t be further from the truth. The build was made up by the devs, the perfomance wasn’t.
Anyway, i’m done with this topic since it’s clearly a waste of time.
The larger problem is that pet builds are absolutely required to be funneled into sets in order to function properly, so if any new items or drastically changed items conflict with the set, they’ll remain unused no matter what. It doesn’t help that many pet skills and equipment contain a stunning lack of synergy; I often feel that pet skills are still in base game mentality while Arcanist skills, Nightblade skills and Demo skills (just to name a few starters) have fully embraced everything all the improvements FG has given them.
I like how the forum has already designated Gate of Many Worlds to meme status - it’s not even been a week and I’ve been able to test my build for like 40 minutes. I haven’t seriously attempted 150-170 Crucible in over a year, so I’m still going through a lot of growing pains navigating the new Crucible waves, but the off-hand is fully viable and it’s been the most exciting pet build I’ve ever played in not-modded Grim Dawn.
How moddable are these special effects? Would someone be willing to create a mod that allows to choose visual FX for each skill used by each character? 'Cause I would sure as hell be willing to shell out money for such a mod. Having 30+30+50% conversion and not having FX changed is killing me at times.
Me? Yes. None of them compensate for the loss of skill points from Cat’s Eye. Because the builds that did use it weren’t in need of Pet bonuses, but raw Skill points.
Mythical Tome of Arcane Wastes can still be used thankfully, if you don’t mind the loss of Chaos and Stun res. For Pet Conjurers (regardless of their dmg type), Mythical Blood Orb of Ch’thon works, except the stun res has been replaced by Slow res. Both of these were in game before 1.1.6.0.