It is really ridiculous that instead of playing OP builds people would rather see these OP builds nerfed, arguing it as “we want to play something different and we want it balanced”. That’s like complaining that a cool guy gets a girlfriend and is smug about it, let’s forbid him lifting anything heavier than a book to balance things out!
I played pet builds, retal builds, now I play vitality casters (all HC) and comparing to other build types imho all of them deserved slight NERF. Was nerf in 1.1.9.0 was too hard? Maybe. I still don’t get all this crying around the forum. Yesterday my char was alive, today is dead. So what? No need to bitching on the forum so loud about it Imho.
Just my 3 cents. Give this patch a month for testing/adapting and then we could talk about these nerfs.
A negative feedback is part of the big picture whether you like it or not. Why should we shut up and keep it to ourselves let alone adapt to the changes we don’t like? People invested time and money to this wonderful game so why not let them get pissed off when a major patch messes up their builds?
One can say reading my grunting: Don’t play it if you don’t like it! - that’s not a bad idea - too bad I put my money in it.
That that Astral Fields Theme reminds me a bit of Diablo II. A similar piece was played there when you enter that illusionized refuge of that magus in Act2.
Nice!
I noticed Fabius’ Blade Spirits can’t be targeted anymore, actually they don’t take damage anymore. Before you could just nuke them and avoid their heavy damage, is it intended to make Fabius more threatening ?
I noticed, I can no longer move around the Quest text with right-click. Heck, the whole button next to the quests disappeared too. I dunno if this is specific to the Shattered Realms “quest” only.
Since Chillmane from Heart of The Mountain / Mythical Heart of the Mountain, Hound from Savage Relic and Eldritch Hound from Bysmiel’s Command got increased damage, did the Cthonian Harbinger from Salazar Blade receive the increase in damage, too?
Right you are! I would expect same +80% for all the pets (in order to be consistent), though it would be nice to have clear confirmation on that if possible.
If damage increase on the pet from Salazar’s Sovereign Blade was overlooked, it would be very nice to have reply/clarification on this matter and if the damage is not increased on it, could it be rectified in 1.1.9.1?
Literally nobody is saying these things. People rightfully complain about nerfs but nobody is saying the game is now ruined and they are gonna not play it anymore.
Even if someone did, you clearly can tell they are drama trolls and ignore them for the people with actual non-generic comments listing what was nerfed and why it is a problem.
Yeah, would make more sense if it was player level based like Nemesis and friends. I had to revamp my Diviner set character once I realized this, LOL.