Looking great as usual.
This update got me so excited, thank god I picked up Darksiders II yesterday, gotta smash some demons.
Btw, why isn’t the Grim Misadventure still not on the frontpage medierra!?!
Great-Crate job as always ! Dont’ rush with release! Just bring on glorious contents and fill up the gap placeholders. MOAR MONSTERZ, weaponz, locationz, and alltogether more global ORCgazmZ…zzzz
Cheers!
Next misadventure: Two handed axe/mace/spear weapons animations would be good.
Or a simple crossbow attack.
Awesome looking areas. I can’t wait to go romping through them.
On a side note, I would pay good money for a Gazer plushie.
I hope there really is a mustache wearing gazer to kill he could appear amidst mobs of other gazers as a hero type and be dubbed mustachio gazer
Beware the stache!
Still I love the look of things so far. I can’t wait for the alpha.
Glory to The Lords of Crate!
I can’t wait the alpha
It’s always nice to see an update about the game!
Em… about the third environment picture… the furnishes didn’t gave me the “stand-out” effect, it just like a plain picture…
I love the Eye, The waterfall looks great too. You guys continue to impress with each and every release of information. Also, thank you for keeping Facebook up to date, I’ve used more then a few posts to convert some of my friends to Grim Dawn.
I’m loving the perspective, it was an issue in TQ. It never felt quite right inside a cave or structure. The art would just vanish in the distance. Your work around that issue here is fantastic!
Amazing _ I especially love picture 2 and 4.
Where is that 4. Picture at? Looks like the laboratory. And the 2.? Would really like to know the names of all this places.
Give us the alpha, I can’t wait any more
can’t…
find…
wallpaper…
1080p…
download…
link…
…
need…
help…
quick…
I love the sound of this. <3<3<3
medierra explained this in State of the Game Address II.
Just a word: “Marvelous”. I’m just hooked more, like many others, waiting my turn to enjoy this world.
Great update!
Env3 looks awesome.
Looks great, cannot wait!
Fantastic, monsters with mustaches.
They are the worst
watch out when the gazer introduces himself as Dirty Sanchez…
I do NOT want to deal with such an encounter.
Just wondering how zoomed in these pictures are?
Also the fourth picture could use a bit more floor decor since it already has a table cloth, perhaps a few moldy or tattered rugs, maybe a rotting picture or something…?
Also when it comes to lighting, and I pointed this out in Diablo 3, it would be neat if you take all those lit torches and only have them lit if their is intelligent life nearby that would keep them lit. This way you could have lit torches, unlit torches, or smoking torches (on a timer probably so they’d go out eventually, or keep them smoking… someone was their before you).
Anyways this would create a lot of varied atmospheres with areas that are lit up due to humans or other intelligent life around, allowing more diversity when it comes light exposure. It would also fit the atmosphere and give fans something else to appreciate when it comes to the small details.
Also the hanging corpse place could use blood smears on the ground, nail marks from victims being dragged against their will, sacks (both full with something or empty… who knows why lol, bowls with blood underneath the corpses, torture racks, tables with torture tools on them, bloody smears on the walls with cryptic words or diagrams, perhaps even charts on the wall showing their work.
Otherwise the game looks pretty well done.
Indeed he did, thank you for the link. My worries are somewhat lessened!
These screenshots look fantastic!