I came
woow just woow
Really nice idea these totems, love it ! Will the monsters be related to the area where the totem is (like shrines) ?
Didn’t see that one coming w00t!
Allready digging the Monster Totems.
Many thanks to Crate for delivering such a great game with so much passion. Wish you guys a great holiday season and a better new year!
the hype is real, will grim dawn ever bore me? NAH!
I hope this totem has a chance to spawn nemesis bosses!
and I thought I would be able to finally delete Grim Dawn once and for all, but it looks like you are still holding on to something mysterious?
Unexpected but welcome surprise, corrupted shrines were fun. I’m curious how the difficulty of them will be determined. Hope we have some challenging spawns like the old SoT shrine. Will you need materials to activate them?
No wonder auto correction on my phone keep correcting Zantai to Santa
Amazing! Monster Totems look and sound like a fun surprise.
Happy Holidays everyone!
1.1.6.0, dayum, Zantai!
Any eta on 1.1.5.2 tho?
You guys seriously put the AWE in AWEsome. thanks for the great dedication.
and monster totems is such a friggin cool idea.
Ain’t that the truth. Great idea introducing these Monster Totems.
Happy Holidays to all of you at Crate.
Is there any chance to make ALL shrines as corrupted?
He specifically said corrupted shrines, so no.
No thanks, if you want that play Grimarillion mod.
Haha,have a good holiday.
Do you not like fighting and suffering? Just easy fishing?
Monster totems! I was just thinking last week about how I wished corrupted shrines were repeatable. But this is even better since they’re in random locations unlike shrines. Such a good way to make running through the campaign for the 5XXth time a bit more flavorful and rewarding.
My characters do plenty of fighting and suffering - and dying - in the game just fine as it is now. And with this upcoming addition we certainly don’t need all shrines to be just corrupted ones.
“We” are just you and your characters? Or anyone else?