Grim Misadventure #203 - Obsidian Lore

Yes, people care and it matters a whole lot for a game you are expected to keep playing after the first run through.

This isn’t some single playthrough RPG. This is a loot game where many people measure fun by “loot per minute” and if something is way out of line, it causes people to gravitate to it or disregard other options as “trash” and the game begins to suffer from a reputation as “lacking build variety”.

We weren’t aware of this bug until very recently. Ironically, several players stumbled upon it around the same time and knowledge of it was beginning to spread.

The fix wasn’t supposed to even go out in the first build, but programmers snuck it in on me. So yes, the tuning is unfinished. This is a playtest, things change, often quickly.

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