Zantai:
With the introduction of Reliquaries, we will be removing Monster Infrequents from the Roguelike Dungeon vendors. While finding a well rolled item at the merchant was fun, the optimal way of using them was to exploit an unintuitive mechanic where you would reload the area repeatedly in the hopes of rerolling the merchant’s inventory until they had something decent. This not only went against the spirit of the game but was also incredibly jank. Merchants will continue to sell their assortment of blueprints and Components.
I’m not a fan of this change and I tried my best to explain why here: In Defense of Vendor Farming
Tldr: vendor resetting is already dead because rerolling is more efficient anyway. But MIs from vendors are a huge help when leveling up a new character so I think it should stay.
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