Hereâs one other build for the list:
Call it a meme all you want. I had to fight Aleksander, Valdaran, & Reaper at SR85 boss room, all of which have Aether resistance of 81%. It may only be one point, but I earned that point.
Hereâs one other build for the list:
Call it a meme all you want. I had to fight Aleksander, Valdaran, & Reaper at SR85 boss room, all of which have Aether resistance of 81%. It may only be one point, but I earned that point.
Some my builds that are not added:
[1.1.9.0] Skelemancer Cabalist -> Crucible 5:08/ SR 100/ Ravager + Mogdrogen + Crate/ 75-76 farmer (Deathâs Gates Skelemancer)
Class: Cabalist
Author: Alkamoshater
Patch Version: 1.1.7.0
CR timing: 5:08
SR: 100
Naked CR: -
Bosses: Crate, Ravager, Mogdrogen, Callagadra
[1.1.9.0] Chaos Birds Conjurer -> Crucible 5:15/ SR 110/ All Celestials/ 75-76 farmer (Chaos Birds)
Class: Conjurer
Author: Alkamoshater
Patch Version: 1.1.9.0
CR timing: 5:15
SR: 110
Naked CR: -
Bosses: Crate, Ravager, Mogdrogen, Callagadra
[1.1.9.0] Aether Pet/Player hybrid Spellbinder -> CR 5:08/ SR100/ Ravager + Crate (Aether pet/player Diviner)
Class: Spellbinder
Author: Alkamoshater
Patch Version: 1.1.9.0
CR timing: 5:08
SR: 100
Naked CR: -
Bosses: Crate, Ravager
Also my Beastcaller Conjurer can be little bit updated, 170ex 8:12 and Mogdrogen kill was added to my thread sometime ago: [1.1.9.0] Beastcaller Conjurers - Bleeding and Chaos/Bleeding hybrid-> Crucible 4:49-5:20/ SR 115/ Callagadra 2:53-3:27 + Ravager 1:23 + Crate ~30 seconds
Added Spellbinder and updated Beastcaller.
as for the skelemancer - seems to me like the weaker version of the lost souls build
Chaos Birds looks just like Chaos Pets by Crit or is there any difference?
all them pests look the same to me so iâm not sure whether these two should be added.
There are major differences both in gameplay and itemization.
About skeletons:
Some people still prefers no-set version.
Now differences between both chaos builds.
Apart of it even chaos birds are little bit stronger than elemental from my tests and with only 2 items difference both must be played differently and feel like totally another builds. Elemental is heavy dot based, must be played basically like bleed damage, hit and change target. Chaos do not require so much fast target switching.
Well, if these builds are not different than each other then shouldnât we allow only one DW/2H meele per class? There are even less differences, same autoattack animation everywhere and gameplay
So there are the same, thanks for confirming!
https://www.grimtools.com/calc/YNn8wngV
Class: Spellbreaker
Author: nofika4u (tweaked thejabrixoneâs Infiltrator version)
Patch Version: 1.1.9.1
CR timing: 4:27
SR: -
Naked CR: -
Updated to 1.41
Rescaled naked CR points, added new benchmark:
<9.00 - 1 point <7.00 - 0.8 points
<7.40 - 1.5 points <6.35 - 1.2 points
<6.30 - 2 points <6.15 - 1.6 points
<6.00 - 2 points
Added all the builds iâve noticed/remembered since the last update, except for RA ones.
@tqFan your turn.
Added
build | class | author |
---|---|---|
Uroborrukâs DE | Apostate | banana_peel |
SR set Pierce Cadence | Blademaster | Chinese players |
Acid Pets | Cabalist | Duskdeep |
Tanky Fire Forcewave | Commando | Chinese players |
Radaggan | Deceiver | AlexGoldFish |
Pierce Fantasy DW | Dervish | mad_lee |
Aether PS | Druid | Eard |
Cold Ranged FS | Purifier | banana_peel |
Ranged Savagery | Ritualist | Eard |
Diviner | Ritualist | okonomiso |
Lightning Mortars | Sorcerer | supertolik |
Diviner Pets/Player Hybrid | Spellbinder | AlkamosHater |
Glass Aether CT | Spellbinder | banana_peel |
Rimetongue | Spellbreaker | nofika4u |
Physical PRM | Templar | banana_peel |
Aether pets | Vindicator | thepowerofmediocrity |
Chaos Acid Purge | Warlock | Nery |
Bysmielâs Bird | Warlock | okonomiso |
Phys Acid Purge | Warlord | Chinese players |
Replaced
build | class | author | prev. author |
---|---|---|---|
Fire Forcewave | Commando | supertolik | afanasenkov26 |
Valduun | Purifier | banana_peel | mad_lee |
Darkblaze | Pyromancer | supertolik | Nery |
Markovian | Warlord | Dionysus | Nery |
Updated
build | class | author |
---|---|---|
Chaos Pets | Conjurer | Crittrain |
Lightning Beastcaller | Conjurer | Duskdeep |
Demonslayerâs BS | Dervish | mad_lee |
RF Siegebreaker | Paladin | Crab_Turtle_2112 |
Cold DW Melee | Reaper | banana_peel |
Wildblood Bleeder | Trickster | mad_lee |
Forgive the noob question, but what does âPSPâ stands for in the archetype column ?
PSP = pseudopets (I think)
OK, so things like Totems, Mortar traps, Blade spirit ?
PSP - Player Scaled Pets
yes, but if a build also uses any other casts/attacks to deal noticeable amount of damage itâs considered to be a Hybrid
Thank you !
https://www.grimtools.com/calc/1NXapd92
Class: Spellbreaker
Author: nofika4u
Patch Version: 1.1.9.1
CR timing: 4:22
SR: -
Naked CR: -
that is something seen indeed rarely
what does !#
stand for in the sheet?
been nerfed and not tested since.
Is there something wrong with the Inquisitor ?
6 of its 8 class combo are in the bottom 10.
Is it because it doesnât work well with a lot of classes, or maybe the community doesnât like theorycrafting on it ?
First of all, Inquis is a class that got multiple nerfs over the course of years. Second of all, all these classes either donât have enough diversity or they donât have outstanding builds ( other classes do same things but better ). Or they donât have synergy.
Some of the classes are mostly lightning based like Vindicator and Lightning dmg is not a strong as it used to be so thereâs also that to take into account.
Finally, Inquisitor is mostly a supportive class so itâs pretty obvious that combinations with other supportive classes like Occultist and Oathkeeper would end up not performing as well as other classes with stronger damaging skills.