Just wanted to report an area of the game that doesn’t appear on the map. The “pathing” shows up, but it doesn’t list that there’s a one shot chest after following the path.
“Vanguard of the Three” is the nearest Riftgate, and the area is “Ruins of Abynd”. Picture 01 is the start, and picture 02 is the One-Shot Chest.
i think this is not a new position, but it is the third possible positive where this oneshot can spawn. often there are 3 positions. in that case are only 2 at the map.
he found the 3. position.
I have that chest done but i will take a look if i was there. if i was not there and the map is closed in that position and the chest isnt there, then it is so that its the 3. possible position (because i have the chest for abyd ruins).
no it’s a different one, the one-shot is gold/Exalted, this hidden one is lesser tier/regular silver “hidden spoils”, but as you can also see it’s not just the chest that’s unmarked on the map the entire hidden plateau is
and i’m positive it used to be on the map
it was always there is what i’m telling you, that area and chest is not new, i’ve collected it for years
and it’s not showing, contrast with hidden path
then with Tabriel’s location, you can see the path cuts off well before the plateau Tab is standing in, aside from chest being unmarked either way
Dammitt mentioned tight paths/“chokes” being reason for other stuff getting cut off ealier, mebe it’s similar now, tho the spoils losing it’s marker still curious ofc
Dammitt looks like another container that got poofed in the FoA update is the Korvan trove/celestial chest thingy that can spawn 1/30? places that 100% drops a Celestial Essence
It didn’t really “disappear” per se. It’s on the map, but there was a bug that prevented it from showing up in search results. It’s fixed now. You can view it here. In search results you can see a group of 30 objects, that’s Korvan Secrets chests.
A small request: is it possible to make the dynamite icon a little more visible or slightly larger? It’s already very hard to see on the standard map. On the map with the “Walkable” filter enabled (i.e., with the red shading), it is almost impossible to see.
Thanks.
Edit:
I’ve just double-checked the other assets; the manticore eyes, for instance, are very easy to spot in terms of both size and clarity.
However, alongside the dynamite, there are others that are very small and barely visible.
For context, I play using three Full HD monitors at 1920x1080.
I imagine they would appear even smaller at higher resolutions.
Even with the map fully zoomed in, some icons are tiny, the dynamite is barely visible.