I wanted to make a sword and board char for a while and seeing JoV’s pure soldier build assuaged my fear that it would eat shit late game. I took the basic idea of that build and added in demolitionist but I have no idea what to spend my last few points on. I could just dump them in soldier but it would feel like a waste, any feedback would be appreciated.
This is my first post so i can’t post the build link yet ( you would think they would make it so grim calc links can be separate from other links in regards to the 3 or greater post count rule )
On another note i’m confused what it means when a skill has X% damage type as opposed to plus X% damage type or straight up X amount of damage. An example of this is Temper. which has X% physical damage
Pretty straight forward. Phys damage based with break morale and transmuted cocktail for reducing enemy res. I’m a slight bit concerned about lack of aoe but i suppose that can be fixed with some devotion skill on cadence.
Well, Blitz will act as a sort of AoE skill as it sends you shooting across the screen into mobs of foes when used. Rather than the Blackwater Cocktail you could try using the points in Stun Jacks along with its transmuter to be able to spam it.
I don’t see how the stunjacks synergise with the rest of the build, the only reason i have blackwater cocktail is the -25% phys resistance on the high potency trasmuter.
BWC transmuter reduces target phy dmg, not resistance.
Tbh is much better to put few points in war cry, since you are spamming it constantly for reducing phy resistance, you might as well use it to reduce total dmg output of your targets.
Also I wouldn’t put so much points into overguard or squad tactic but I would definitely put some points in vindictive flame line (total sped), flash bang line (DA shred, fumble), and specially in military conditioning (ehtra HP, extra physique/DA)
Fighting form its worth almost noting to you, its good only for ranged builds, so you can keep it at one point investment. In pure soldier build I invested points into it just because I didn’t have anywhere else to invest to rise dmg output. When going 2 class combo there is much better places you can invest your points.
Think about putting some more point into demolitionist mastery to get blast shield its one of the bet defensive skills overall.
P.S. You will have much more points available since your gear will give you some + points so this is not final setup you are aiming.
Edit:
Afaik X% dmg type (as you call it) can be found just in situations where is shown percent of your main hand or off hand dmg that skill uses.
+X% dmg shows for how many percents is your specific dmg type increased with usage of that skill.
Strait up X amount of dmg as you call it or flat dmg commonly called is amount of specific dmg type that is added to your weapons atc (if its not a part of the skill that you are not using in specific case)
Ah grim calc must be wrong in regards to high potency then, not that it matters if it doesn’t stack. Isn’t fighting form required to get the cadence aoe to hit 3 targets or is that just not a problem with all the gear and devotion skills late game? I’m surprised you took all the points out of squad tactics, does the attack speed of squad tactics and total speed of vindictive flame not stack? And besides the total speed the retaliation part of vindictive seems to not scale very well. I’ll go for blastshield though.
I think that grim calc just forgot to put a + symbol in front of phys damage in regards to the X% dmg thing
1 Fighting form is not worth that high point investment, that 3rd target doesnt mean much late game.
Vindictive flame and squad tactic stuck, but Vindictive flame has better scaling and total speed >>> atc speed. Ofc you will have much more points at your disposal from gear bonuses so you can up squad tactic as well.
Problem with fighting form is scaling, its scales awfully, so you dont get much from investing points into it.
Vindictive flame scales 1% total speed per one point all the way to 11, fighting form scales until 4 points or so.
Completely disagree with that, there’s like 50% chance that you’ll have to face 3 nemeses in melee on wave 150 in crucible, and even before that it helps clear the previous waves faster.
That third target is 50% more damage and ADCTH when it matters the most, worth much more than anything you could possibly think of spending the points on imo.
Ok, ok, go ahead than and invest bunch of point till you get FF to hit 3rd target, its on 12/12, who cares about atc speed or flat dmg and such things that you will have to miss investing in FF. Btw your calculation is wrong its not 50%.
Ah yeah it does fall off a bit, i just wonder if it still might be worth a few more points in it if not 12/12 because a lot our stuff buffs bleed damage to. Besides just dumping points into fighting form the only other stuff that really directly increases our damage is squad tactics with atk speed and all dmg and vindictive with total speed. I wish the passive defensives in vindcitive were a bit better.
With end game gear bonuses to skills with one point invested it will be on much higher lvl, as example on my BM with one point invested FF is on 7/12 (warborn setup).
But dont get me wrong if you find it acceptable to invest more into it go ahead, I simply think that is not worth it.
I don’t disagree with you at all i just don’t know else to put the points into. I like the idea of squad tactics and vindictive for atk speed but that’s a massive point investment and vindictive is a pretty shit defensive unless your going retaliation. I suppose i’ll cross that bridge when i come to it because i dunno if i will end up wanting more dps or surviveability late game.