Conclusion made after checking all other skills quickly. No other is like that.
It gives two things - % damage & damage.

Conclusion made after checking all other skills quickly. No other is like that.
It gives two things - % damage & damage.

to be fair, military conditioning is even more boring ![]()
I meant active damaging skills
Moreover it has pretty poor scaling. Example, my Barells Sorc:
After a lot of testing I decided to leave High Impact at one point and invest into Shattering Blast.
Static Strike: “Am I a joke to you?”
It chance chance to knockdown target though, aside from % damage and chance for flat.
1pt for free knockdown ![]()
I know I’m just being facetious. It’s fine for a one point wonder considering how skill hungry FS builds are.
And I agree about High Impact. I don’t know what you could do to make it more interesting.
radius mods, could have moved the cdr to 2nd node instead of baked in shaved off, added 1-3 secondary frags, move the rata there instead
(anything is 20/20 in hindsight
)