High Impact - the most boring skill node in the game

Conclusion made after checking all other skills quickly. No other is like that.
It gives two things - % damage & damage.

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to be fair, military conditioning is even more boring :slightly_smiling_face:

I meant active damaging skills

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Moreover it has pretty poor scaling. Example, my Barells Sorc:

After a lot of testing I decided to leave High Impact at one point and invest into Shattering Blast.

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Static Strike: “Am I a joke to you?”

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It chance chance to knockdown target though, aside from % damage and chance for flat.

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1pt for free knockdown :ok_hand:

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I know I’m just being facetious. It’s fine for a one point wonder considering how skill hungry FS builds are.

And I agree about High Impact. I don’t know what you could do to make it more interesting.

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radius mods, could have moved the cdr to 2nd node instead of baked in shaved off, added 1-3 secondary frags, move the rata there instead
(anything is 20/20 in hindsight :sweat_smile:)