How Bleed builds perform?

Hi all,

I am quite curious about how bleeding damaged-based builds usually perform generally speaking. One one hand, I am not sure to like it so much as some species (i.e. undead) are naturally very resistant to that (in that case, immune without debuffing) which doesn’t make it convenient overall. Plus you can’t leech on DoT, right? So no healing this way.

On the other hand, base bleeding damage values are usually quite highs on skills and items, plus you can get high debuffing on resists, making it maybe a viable idea?

So how is it overall? And you do you play it? Just ignore areas full of undead, or itemize specifically for them, and farm the rest? Try to get a secondary damage-type?

Thanks for your answers!

http://www.grimdawn.com/forums/showthread.php?t=64034

1st and last posting will give you some answers (hope so!). :slight_smile:

Bleed trickster is top tier right now. I’m trying to make 2h bleed warder close to that too. Good old s&b bleed witchblade is also very good and consistent.

Bleed builds generally have a lot of lifesteal (around 20+%) to compensate for low non-dot damage. Bleed ticks are also generally the highest among dots. In cruci, I can get 1M+ bleed ticks on 2h warder, 800k+ on s&b witchblade so you have no problem on damage as long as you cast your RR.

Looks good. I will study that some more.

Are you referring to the dual Bloodsong version? Or other builds also?

I think he refers to that build but I´m sure there are other possibilities, too. :wink: