It’s going to be hard. For the same reason, we can’t build bridges. It was said that it should be corrected from the beginning of development. Construction and human traffic on water impossibility
Yet I swear that villagers walk on the lakes when they are frozen so traffic on water not entirely impossible perhaps?
I really do wonder about the mechanics of the forager level 2. Herbs, berries aso are all finite resources. So what will they change? Replanting all of them? Two people = double the amount? Completely new mechanics for the academy and pharmacy? I am really excited.
Pssst… Have them stored only in your industry sector. Great for avoiding villagers getting Scurvy until you put in Temporary Shelters + Preserves
Well, we’re all assuming it’s an upgrade forager’s hut. Zantai hasn’t said what it actually is. Sneaky dev.
Unless those aren’t drying herbs hanging up and they’re actually rat skins… maybe it’s a psychopath L2 rat catcher…
Can’t wait to see what they’ve been cooking.
It’s either an earlier-tier Healer’s House or an upgraded Forager, IMO. To me it looks more like an upgraded Forager, as the buildings have the same base shape including the roof, herbs hanging off the building to dry, a green door, and a small yard… Most buildings maintain visual continuity through their upgrades. The cross on the building’s face does give me pause, however. Perhaps the upgraded forager can administer minor herbal remedies prior to us building a Healer’s House and Apothecary?
Please color fishing spot L2 in blue.
Love this new Feature but is it an upgraded Forager? It does not Forage and upgrading a well placed Forager will stop it providing the range of stuff it is already giving.
Is it not more a small farm or Market Garden? Would it make more sense as an entirely new Level 3 building?