So recently i was a bit curious about the exact HP pool of mobs
i started to use the official modding tool and double check the value from grimcalc
and they are exactly the same.
Using the formula of the game we obtain the following result:
Training Dummy lvl 87: 1 805 000 HP – ((lv15000))+500000 –
Shar’Zul lvl 94: 303 377 HP – ((lv48)^1.5)+300 –
Fabius lvl 92: 430 117 HP – ((lv*60)^1.5)+20000 –
this is impossible those following mobs have such low HP pool
on my personnal experience & feeling i would estimate Shar’zhul HP at 1 000 000 - 1 500 000 in Ultimate
So what i’am missing ? is there any HP multiplier from difficulty or maybe its about the 500-700 physical they have,
but cant find any information on this matter.
and secondly i wanted to know the formula or %hp the mobs gain per player in a multiplayer game but again i cant
find out any formula or knowledge.
We have done some testing on dummy with a friend to estimate the gain:
Solo: 40 sec average cleartime
Duo: 52 sec average cleartime (without any help from the second player)
so we can deduct the hp gain is arround ~30%, but still want the formula xD
Please need your help !