Hunter Lodge, with the traps correctly set to 0.
The same exact Hunter Lodge directly after clicking off and then clicking back on the lodge. It moves the slider up to 4, which is the exact opposite of what I want. Unlike with the work camp bug, clicking off of the lodge onto a different building doesn’t stop this, the lodge will continue pumping out traps. Really?
The only fix is to not have a lodge.
I would like to confirm this as an issue as well. I noticed it when after upgrading my hunter lodges my food production dive-bombed. Hunter traps waste more time than hunting and produce way less yield. In the current state hunters obsessively make and check traps while ignoring deer/boar etc. With now way to disable the hunter traps upgraded hunter lodges are a great way to waste iron and manpower.
Welcome, jamesyoung79, and I totally agree with you. I’m having the same experience.
Devs are working on it and the work camp sliders but no ETA
The traps are supposed to be in addition to regular behaviour, but the T2 Lodge is bugged and doesn’t target deer. Devs are working on this too.
Didn’t know they knew about this, my bad. Good to know they’re on it.
No worries, just passing on the info so you’re also aware.
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