Idea for 3rd exp crafting

I was leveling a character and got a stonefist rebuke, which had a skill called rebuke, that i really like, but the problem is that weapon is a forcewave weapon and not a wps favoured one, and then i had this idea, what if we could absorb the skill from the item consuming it in the process and apply it as a component to another desired weapon, this way we can’t have both a component and this “new” custom component, and it also should be gear slot locked( ex. absorbing a skill from a piece of gloves can be applied to gloves only etc).
What are your thoughts on this? would it be good or just overpowered and broken?

2 Thoughts:
a) The balancing of a weapon takes procs into account. Therefore weapons with procs have weaker stats/skill modifiers and vise versa. With your component you would be able to give a weapon without a proc a proc which would mess up balance inherently.
b) What you could do is limit your proposal only to be able to replace existing procs but that also wouldn’t account for a procs strength. In the end this would just become a balancing nightmare as basically every weapons basestats and procs would have to be equally powerful and even then specific combinations could still be outright busted because of sick synergy.

Sadly your idea is simply unrealistic :undecided: