[Idea] New item sets

I know, I know, FG is comming soon and it will feature a ton of new sets and uniques. But I still wanted to share my set ideas with everyone and dream that maybe some day after FG is released my sets will be added to the game. I have a few ideas in mind and I’ll post them when I have free time.


With that said, I would like to introduce my first set - Mad Clown’s “Circus of Insanity” - chaos based melee conjurer set.

The story behind this set is simple - one of the rifts pulled one of the circuses (which I assume existed in the world of Cairn before Grim Dawn) and tainted the things inside with chaos energy - including this very set.

Item stats and set bonuses

Mad Clown’s Mask (lvl 94)

Legendary Helm
1357 Armor

10-30 Chaos Damage
+70% Chaos Damage
+80% Bleeding Damage
+100 Health
4% Physical Resistance
20% Aether Resistance
+1 to all skills in Shaman
+3 to Posession

Granted Skills

*Mad Clown’s Laughter (10% Chance when Hit)
5 Second Skill Recharge
6 Second Duration
6 Meter Radius
50 Chaos Damage
20 Bleeding Damage per Second
-20% Chaos Resistance
-10% Bleeding Resistance

*Basiclly a chaos nova followed by a silent disturbing laughter


Mad Clown’s Costume (lvl 94)

Legendary Chest Armor
1553 Armor

10-15 Chaos Damage
24 Bleeding Damage over 3 Seconds
70% Chaos Damage
80% Bleeding Damage
30% Lightning Damage converted to Chaos Damage
50 Offensive Ability
3% Defensive Ability
+2 to Solael’s Witchfire
+2 to Tenacity of the Boar


Mad Clown’s Shoulder Pieces (lvl 94)

Legendary Shoulders
1357 Armor

+70% Chaos Damage
+50 Defensive Ability
Increases Armor By 5%
8% Chance to Avoid Melee Attacks
20% Elemental Resistance
40% Bleeding Resistance
+2 to Savagery
+3 to Feral Hunger


Mad Clown’s Balloon (lvl 94)

Legendary Two-Handed Mace
100-666 Chaos Damage
1.48 Attacks per Second

25-100 Chaos Damage
+400% Chaos Damage
+200% Bleeding Damage
+25% Attack Speed
10% Damage to Humans
10% Damage to Chtonics
10% Physical Resistance
20% Elemental Resistance
30% Reduced Stun Duration
+1 to all Skills in Shaman
+1 to all Skills in Occultist

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Circus of Insanity

“The voices in my head tell me to have some fun…”

(2)Set
100% Chaos Damage
100% Bleeding Damage
20% Elemental Resistance

(3)Set
100 Defensive Ability
+2 to Solael’s Witchflame
20% Reduced Freeze Duration

(4)Set
+3 to Savagery
100% Lightning Damage converted to Chaos Damage To Savagery
30 Chaos Damage to Savagery
30% Chance 0f 20% Rediced target’s Resistances for 5 Seconds to Savagery

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There may be some balance issues and that’s impossible to check without actually implementing the set into the game. Hope you like it. Any feedback is welcome.

More set ideas comming in the future and will be added to this thread.

So recently I have tried to make a build that uses the Acid Grasping Vines (check it out if you are interested) as it’s main source of dealing damage. It didn’t go as bad as I’ve expected, but I’ve come to a conclusion that this type of a build needs its own dedicated set. Here are my thoughts on how this kind of set may look like:


Merciless Ivy Crown (lvl 94)

Legendary Caster Helm
1149 Armor

+60% Acid Damage
+60% Poison Damage
+80% Bleeding Damage
20% Bleeding Resistance
15% Elemental Resistance
+1 to all skills in Nightblade
+2 to Blood of Dreeg
+2 to Grasping Vines

Granted Skills

Poison Spikes (25% Chance when Hit)
1 Second Skill Recharge
2 Projectile(s)
100% Chance to pass through Enemies
15% Weapon Damage
100 Acid Damage
40% of Attack Damage converted to Health


Merciless Ivy Vesture (lvl 94)

Legendary Caster Chest Armor
1317 Armor

70% Acid Damage
100% Poison Damage with 50% Increased Duration
70% Bleeding Damage
30% Elemental Damage converted to Acid Damage
4% Offensive Ability
55 Defensive Ability
+4 Energy Regenerated per second
+2 to Grasping Vines
+2 to Night’s Chill
+2 to Aspect of the Guardian


Merciless Ivy Mantle (lvl 94)

Legendary Shoulders
1149 Armor

+50% Acid Damage
+50% Poison Damage
+25 Defensive Ability
+300 Health
5% Chance to Avoid Projectiles
25% Aether Resistance
25% Chaos Resistance
+2 to Entangling Vines
+2 to Merciless Repertoire
+2 to Possession


Merciless Ivy Amulet (lvl 94)

Legendary Amulet

+100% Acid Damage
+100% Poison Damage
+80% Bleeding Damage
+10% Casting Speed
5% Physical Resistance
20% Elemental Resistance
30% Reduced Entrapment Duration
+1 to all Skills in Shaman

Granted Skills
Carnivorous Plant (10% Chance on Attack)
Grow a poisonous plant that will dissolve your foes alive.

3 Second Skill Recharge
+1 Summon
2 Summon Limit
Lives for 8 Seconds

Carnivorous Plant Attributes:
Lives for 8 Seconds
10000 Health
300 Energy

Carnivorous Plant Abilities:

Acid Spit
1 Second Skill Recharge
1.5 Meter Target Area
6 Meter Radius
250 Acid Damage
100 Poison Damage over 2 Seconds
15% Chance for target to Fumble attacks for 4 Seconds
15% Chance of Impaired Aim to target for 4 Seconds

===================================

Poisonous Evy

“Sometimes the nature has to defend itself from intruders.”

(2)Set
100% Acid Damage
20% Elemental Resistance
20% Bleeding Resistance

(3)Set
4% Defensive Ability
+2 to Night’s Chill
+2 To Aspect of the Guardian

(4)Set
+3 Grasping Vines
100% Physical damage converted to Acid To Grasping Vines
100% Vitality damage converted to Acid To Grasping Vines
200 Acid Damage to Grasping Vines
10% Weapon Damage to Grasping Vines
+3 Second Duration to Grasping Vines
-20% Acid Resistance to Veil of Shadows
-20% Acid Resistance to Devouring Swarm

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Hope you like it. Any feedback is welcome.

Reserved for future use №2

Reserved for future use №3

Update. Added a Shaman/Occultist/Nightblade set that focuses on acid Grasping Vines.

I hope to see a Poison Ivy set… I have a Poison Ivy characters and built her around the weapon Misery, but still cannot utilize Grasping Vines effectively.