Since Demolitionist and Nightblade wont ever get exclusive skill in their mastery, I have an idea to make a component that grants an exclusive skill. Basically like this:
The idea is beside giving Saboteur an exclusive skill, this will also help build that class exclusive skill don’t give much help(damage wise) like chaos purifier, retaliation dervish, cold reaper, elemental witchblade, or elemental/cold blademaster.
What do you think? Is it fine or will it be op if dev implemented such component.
Devs have said there are too many components already. Not sure they’d want to add another one.
Medals - wouldn’t that preclude the use of movement runes?
If you’re not going to be affliated with anyone doesn’t that exclude you from siding with anyone as well? So no augments or faction gear? Maybe unable to progress the game because you can’t get the relevant quests?
Does Saboteur need an exclusive skill and at L75 aren’t you locking most players out of using it since most never get past Normal game?
Wasn’t the movement rune is augment not component? About the affiliated stuff it just some flavor text i made up as my goal is some universal exclusive skill.
The level 75 thing is because I look up at the rare component section and most of the higher grade component are in that level like spellchorched plating, ugdenbog leather, and those seal component on weapon. So I think 75 is the level to go.
Well that’s it then if the dev have decided that no new component.
The component is not class restrictive, it give a class combination that their exclusive skill not supporting their damage type, so making more unorthodox build possibility. For other classes they can still get the benefit of the extra OA%/DA%, health, and physical resist.