[Idea] Official ingame timer for Crucible and SR and better functionality for competition

There are ways that are managed by the community. tqFan pointed you to several up above. The key distinction is that players focus on how fast they can clear Crucible instead of how high of a score you can attain as a faster time is more conducive of farming potential and performance than score is.

Cool, so the level is really insane, as I see.

It’s so high that clearing the whole Crucible is the standard, and what would define your build as “good or not” is the time you took to clear it.

Interesting.

I still hope that at some time in the future scores will also be added to leaderboards though, as it would consider more “normal players” in the leaderboards, not only the aliens that are used to clearing the whole Crucible frequently.

But I understand the emphasis of the current leaderboards on the time to clear Crucible now.

Thanks a lot for your replies.

Cheers

It’s not clearing the whole crucible but only the final 20 waves. You can get the ability to skip the first 150 (or first whatever waves you want depending on the tier) after you complete the entire crucible.

Cool, thanks for this clarification, too.

Let me make a honest question, considering the lack of leaderboards, then.

What keeps you motivated to keep creating new builds or further improving one that you created ? The campaign ? SR ?

Cheers

It’s a fun optimizing puzzle, finishing a character / reaching endgame of your choice (Crucible, SR, Main Campaign, Bosses, varies between players), which changes the constraints you work under, is not an easy task and gives satisfaction. Altoholilcs like starting from scratch frequently. The game allows to be creative since there are so many items and builds. Experience and skill matter which makes getting better rewarding. You can get a build nerfed, :crate: is pretty responsive to feedback.

2 Likes

It’s just finding the best builds that exist in the game, tbh. Crate balances this game like a competitive game too so while the endgame community might not see eye to eye with Zantai when it comes to balance changes, it gives us something to do every patch.

1 Like

Thanks a lot for your replies.

PS: Bosses ? Is there a mode where you only fight bosses ? This could be interesting, instead of fighting many waves of irrelevant enemies.

Cheers

There are superbosses that are unlocked through sidequests and are the strongest single bosses you can fight in the game. I can’t guide you where to look since it’s a long time since I bothered unlocking stuff instead of just using an edited char but finding them is part of the journey.

If you want something like that then the Grimarillion mod has changed SR so that only boss rooms spawn; no inbetween chunks just boss room followed by boss room followed by boss room …

2 Likes

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.