Importing terrains

In the Asset Manager I’ve tried importing an edited terrain from an old mod to a new one (.lvl, .rlv and .tga files). They show up in the Editor ok but I cannot add or delete anything in the imported terrain.

I used to be able to do this quite well with the TQ tools but am clearly missing something here. Any help?

go to your grim dawn folder : right click the modfolder - choose properties and remove read only.I had several issues because of the read only, include editing existing map and compile errors.

Excellent! That did the trick, thanks.