In this episode of WPS saga: "fixing" stuff takes a very weird turn

I am sure I meant 370% single target. No double dip 160%*2=320%, but 270%+100%=370% which is even higher. If modifiers are less than 50% weapon damage, the total damage is higher than before. Don’t forget that many modifiers have also been buffed. That’s what I said “too overpowered that some WPS got increasing values”.

Unless you’re playing RtA builds. This is still a net nerf.

Meanwhile I’m still waiting for bloodfangs to get any melee aoe in baseline, to make it consistent with other class wps with no weapon restrictions. I mean, come on now, relatively lengthy animation and single target only for 90/100% wd twice? Give it same arc of attack as smite, at least.

Interesting, maybe it was the last build change? I had 300k hits with acid avalanche with 30k impact hits before the latest build, no way it was a blank AA

I briefly played tested this sketch of mine:

against Red Ravager and results were disappointing 40 seconds and mid staying power. And on paper it has huge Shattering Smash and good flat.

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Regarding Upheaval, the builds I linked earlier are pretty much where they used to be (vit upheaval) or even better (veilkeeper one).
Ironlord commando is 42 sec Ravager which is… fine, I guess. Still would not mind extra 5% chance on the Demolish wps.

Regarding SS, I played bilesoaked spear oppressor (link will be later) and it was pretty mid. Partly it is because no cold conversion for rf/ss (hopefully will be added next update), partly due to the build being glassy. AoE seemed decent at least.

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Hmmmn, I think Crate’s trying to push use to use retal for that ascendant affix to maximise damage. Unfortunately there’s no retaliation affixes in the weapon affixes pool. Only on shields, because “reasons”.

But that affix on a shield might make SnB retal warlords even stronger… Hmmmn, might need to sketch that out since my experiments with retal AoM SnB Warlord were lacklustre. Oh dears, not again lawl.

Right, here’s the sketch out, the OA’s terrible though :confused: But that’s typical for Warlords, they have a shitshow for getting enough OA unless they go for Oleron:

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I tested Swordman Shieldbreaker with 75% chance Shattering Smash. This set got nerfed again, whose TDM was changed to % WD. 31 to 33 seconds to kill Red Ravager. Not fast, but entirely acceptable. SS is more prominent in AoE than single target, and lack of RR is an obvious disadvantage in superboss fighting. Considering these two factors, I think this score is completely acceptable.

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What did banana do with it to still call it “a bit op”, I wonder. From looking at your screenshot I suspect you can squeeze out more with with some green pieces. I guess attack speed is low cuz it it doesn’t have Vindictive on.

First Bloodfangs have 100% pierce which is very good for ranged builds.Second it hits twice…Maybe you missed that part?Its a very good wps atm if you play voidcarver blade.Or you can use it with weapons that gives extra targets for the base attack skill like Dranghoul Savage Blade.So you better check grimtools for more options :slight_smile: .

I think the fire strike nerf was justified in light of the shattering smash update, for me I was getting 1.2m crits against “normal” content enemies in ascendant with shattering smash now (didn’t throw that build at celestials yet, missing some OA) and still getting 600k trauma ticks as a nice tack-on bonus.

No TDM pots and I had 200% attack speed, my ascended mods still arent complete I can get more OA to fight celestials and some more attack speed. Still at about 21.6k hp and decent phys res, I didn’t build glass cannon at all so shattering smash could be doing even more work easily in a more offensive setup.

I said “melee aoe”, as it’s the only class wps in the game that has aoe in range but not in melee.

So I tried it out, it’s a bit meh and I suspect I’ll need to use another common ring to improve it to get better Ascendant Beronath times:

I think the answer is to buff both weapon damage and retal a bit less on that affix. Would really help if the gloves got some attack speed already too, but Crate does like to make things more difficult for retal builds :upside_down_face:

It can tank Bero’s Claw attack if Menhir’s Obelisk is up. But yeah, otherwise the quickest way to fight the beast is to stay in the vomit. Which reduces over all damage
/sigh

SS hits like a nuke though, so may yet test this on Ravager after I’ve finished messing around with affixes etc.

…And I just realised I forgot to ascend the chest and shoulders :upside_down_face: Oh well, that’s making builds around midnight for me lawl.

Current state is this: