Is Iron Maiden's Blitz too easy to dodge after the patch?

In the new patch that reduced enemies’ movement speed Iron Maiden’s Blitz skill is much easier to dodge now (even on character with 135% max movement speed and with enemy Swift mutator). I think her movement speed should be increased a little bit (but should still be lower than before the patch). What do other players think?

Not really sure after the patch, but even before the evade patch, IM and Fabius charge/ss can also easily dodged by timing the leap rune. So I can’t say if it is any different compared to before

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I play a lot of SR, it seems roughly the same as before the movement speed changes. A well timed leap, evade, or rush movement skill easily avoids it.

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Yes, she’s easy, but she’s been easy before too. With some play experience, after you’ve learned her timings and you know when she’s going to charge, it’s rather straightforward to dodge into her charge and avoid the sunder.

Balance wise, in deep SR, I feel she’s in a good spot. She’s mostly facetank material once you learn the dodge, after which she’s basically a stat-check for DA, phys res, and armor. But if your build is lacking in those 3 things, get ready to be surprise-1-shot for 40k damage once she crits you.

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