Is it possible to change player dbr to use equations instead of real?

I’ve been trying to modify characterOffensiveAbility to be similar to the equations used in the bio dbrs for monsters. To do that, I had to modify the template and make a new record. I’ve tried changing the class to variable and the type to equation, and only changing the type to equation and leaving class as array.

While I can get the file to load and I’ve on occasion gotten it to move around and act like a normal PC character, none of my changes seem to matter. Is what I’m trying to do not possible?

Specifically I’m trying to add 30% of intelligenceDV to OA value, but only for the player unit. When I tried just copy and pasting from a monster that only uses charlvl*3.8 it also had no effect on the ingame DA/OA values.