I’ve been trying to modify characterOffensiveAbility to be similar to the equations used in the bio dbrs for monsters. To do that, I had to modify the template and make a new record. I’ve tried changing the class to variable and the type to equation, and only changing the type to equation and leaving class as array.
While I can get the file to load and I’ve on occasion gotten it to move around and act like a normal PC character, none of my changes seem to matter. Is what I’m trying to do not possible?
Specifically I’m trying to add 30% of intelligenceDV to OA value, but only for the player unit. When I tried just copy and pasting from a monster that only uses charlvl*3.8 it also had no effect on the ingame DA/OA values.