Currently I have a DK(phys cadence, transitioning into aether krieg once I find Mindwarp) and Warder(avenger savagery) level 100 who are not completely geared out but are already able to hold their own until Glad 150 and allow me to somewhat efficiently farm form mythical legendaries.
However in the longer playing sessions I noticed that lack of engagement these two classes offer for me personally. The Warder is very much a one button wonder where basically all damage comes from Savagery right click spam with some movement/debuff (Blitz, War Cry mostly) abilities inbetween. The DK being a little bit more engaging with at least currently 2 active defensive skills as well as Blitz and War Cry spam.
Now to my actual question: Which builds could you recommend that feature a gladiator viable melee/caster playstyle which is mainly up in the enemies face but also has some nice strong (maybe flashy?) skills/spells on a cooldown to help mow down hordes of enemies as well as provide a ranged option? Preferably a build that works without crazy rolled MIs and can (reasonably) function without 100% of all required legendaries.
Thank you for your help!
EDIT: The inquisitor class specifically peeked my interest with his Aura of Censure -RR for anything elemental as well as the tankiness provided by it and the inquisitor seal. I would not be sure with what to best combine it to get both melee and caster options when fighting though. Don’t feel limited by Inquisitor when providing suggestions though, I am pretty much very interested in all other classes as well. Maybe putting less attention on Soldier since I already have two of them.
Has good flexibility in both playstyle and gearing options, kites when it can’t tank, and has no problems with reflective bosses/mobs because of totems and summons.