Debuf procs don’t display their percentage chance to be triggered. They have tagAutoItemSkill (tags_ui.txt) assigned to them unlike the other triggers which have a tagAutoSkillCondition (tags_items.txt) assigned to them.
Is there a way to change the tag assignment for a trigger? I don’t know where else and how else the tagAutoItemSkill is used and I don’t want to overwrite it with my own value. I’d rather create a new tag and assign it. I don’t see a way to do this though. I suspect the tag assignments to triggers are hard coded but I don’t know for certain.
I’ve also tried editing the tag…tagAutoItemSkill= ({%d0}% Chance on Debuf)…The variable is displayed literally instead of the value.