Today I had an idea I was very excited about: having a dual wielding character using the default attack plus TSS every so often. Some kind of melee/caster hybrid. I was pretty sad when I realized most skills can’t be assigned to left click.
Suggestion: allowing any skill to be bound to left click, and use the default attack when the skill is on cooldown (just like for ABB). Loosening these restrictions would open up new opportunities
Generally when a skill can’t be bound to left-click, it is because it would interfere with moving around (ex. Aether Ray or any ground-targeting ability)
I’d actually like to allow LMB functionality where you can still get the weapon attack if skill are disrupted or on cooldown on hotkeys as an option, without the moving part.