Let's make the Obsidian Juggernaut a real juggernaut

The weapon: https://www.grimtools.com/calc/d2jKARxV

I have 2 suggestions. Let’s begin with the easy fix:

1) Add cast speed to the weapon.
It’s clearly meant to be used as a 2H caster’s weapon (i.e. akin to a chaos FW), but it’s impossible to use effectively because of this missing stat.

It would also make it the first chaos-based caster weapon which might actually see some face-time in the game.

Ain’t nobody using the darkflame set, or pagar’s betrayal.

2) The more difficult fix
In my messing around the crucible trying to make an obsidian juggernaut warlock work, I have noticed that there is a targeting bug of sorts.

The weapon granted skill (obsidian tremor) blasts out 3 waves.

See jajaja’s post herefor literally a clearer picture.

If I were to rotate my character while in the midst of casting, there’s a pretty high chance that the middle of the 3 projectiles will NOT center itself on a target.

This is especially annoying for small targets because they can sometimes sit right between the trajectory of 2 projectiles and take precisely 0 damage.

Even when shotgunning the side-most projectile furthest from the target may miss completely.

Honestly, I would love to have a weapon that has Lokarr’s auto attacks as… uh… auto attacks…? Something like FW. This item serves that (if I remember the skill correctly). I wanted to make a Lokarr character in the game, issue was the forcewave he uses. If this weapon was good (or just better), I could make a Lokarr character. I’d use Mask of Infernal Truth and some fire-> chaos conversion and make a chaos Lokarr. I would not have the Sun Spot skill, but I don’t mind. Blitz will be there, I could have even two of them. Wind Devils would be Cindertouch (because the fire damage would be converted to chaos) and I’d be set.

Crate please.

I wanted to make a Lokarr character in the game

I laughed. That’s genius.

Hey, I am serious though. I can’t simply steal the enemy, so I wanted to copy that motherf… I mean guy.

I even wanted to make Aleksander, but I can’t copy his shards. Meteor isn’t a problem, though.

I’m not belittling this goal at all. I honestly love it.

Дениско, просто иди нахуй.

Cast speed is welcome on this item, but maybe it should be added to Solael’s Witchblade as well for Occultist? Kind of like how it was added to Field Command.

That would be awesome actually. Yeah…that would fix a lot of the problems faced by chaos based casters.

I think the fact that it can add such a huge amount of flat damage is the reason that it does not…

Although i definitely agree, and have advocated in the past, that obsidian should have at a minimum 14% attack and cast speed. The weapon is already strong as it is, so putting 24% might be too much… The same can be said for the scythe of tenebris. I really wanted to make a 2h chaos cadance build, but the lack of AS had it DoA

+1 to adding casting speed on this weapon.

+1 agree to this also.

If Eldritch Gaze helm is converting phys > chaos on Blade Arc, perhaps some stats to support this on the weapon?

+1 to cast speed, but i think we need more change… remove the -15% chance from CoF, since u hve to stack with occultist in this case or increase more.

How about this build? It’s just thteorycrafting not done. Really don’t know how works the conversion, since i use twice.

https://www.grimtools.com/calc/62a5yeb2

I have used this weapon alot. And only as a melee weapon. So adding attack speed is very very much appreciated if they decide to do that. There arent any good replacement weapons if you want 2H chaos damage :confused: