- There is a concept of specialties, but it is too weak.
- There are many products with strange prices.(The price is expensive compared to the labor put in. glass cup foodstuffs)
- Let’s create neighbors north, south, east and west
- Give your neighbors special products suitable for each terrain and create various states.
- Conditions include war, disease, good harvest, drought, flood, etc.
- The market price fluctuates depending on the condition.
While I agree the pricing evaluation is a bit weird sometimes, I think Trading is already quite fun.
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Is it fun to copy Banished? I don’t understand. An unrealistic trading system with a lot of randomness is fun? I don’t understand.
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