Loading original map

This is the method how i created and loaded a copy of the original world:

  • use the asset manager and extract all game files
  • this creates a bunch of folders within the database and the resource folder of your GD installation
  • create a new mod with the asset manager, i named it “MyTestMod”
  • move/copy all exportet folders from the database folder into the “…/mods/MyTestMod/database” folder
  • move/copy all exportet folders from the resource folder into the “…/mods/MyTestMod/source” folder
    (IMPORTANT: the target folder is “source”, not “resource”)
  • launch the editor, it prompts you for a mod to load:
    • pick “MyTestMod” (or whatever you named it)
    • highlight the levels folder from the directory-list
    • check the “Open an existing world” option
    • type world001.map in the file name box
    • hit the OK button