map decompiler help

my problem im trying to solve right now is keeping sot/boc doors open

i managed to run the map decompiler and edit the maps and physically remove the doors. even compiling the maps into my mod and loading the game and the doors are back. so i need to learn how to properly “build” selected area /pathing

i noticed it never “saves” when i do pathing update. but the build area does save.

is ther esomething special i have to do when i delete doors/walls ?

You need to replace the levels.arc in the original’s game folder if you want any change in the map to work.

Using a soft mod won’t work here.

ahhh thats bad then. nevermind

thanks for the info :frowning: