This is part bug(I think) and part feedback… But anyway, the market seems to “store” items even though you uncheck the options(Like Meat and Fish because you want to smoke it instead or glass because you want to make preserves)… A tier 1 market can have pottery stolen from it even though its not on the storage list… It seems to load up on 1 or 2 types of food but neglects the rest even though you have all 4 types available( aka it’ll load up on 900 beans but nothin else even though you got 1000 smoked meat and 500 berries…
It never even REMOTELY comes close to its storage cap… Maybe the market isn’t so much bugged as need work but these are just things I notice about it… Not to mention, do you notice that the market window says it’ll deliver said items to homes but it doesn’t… ATM is just a glorified storage container that generates income since villagers will sometimes go to the market to grab items for their house instead of the other way around… leaving the grocers idling 90% of the time it feels like…
IDK maybe it just me… Thoughts?