In a game where the word ‘chaotic’ can’t even begin to describe amount of visual noise on screen, it’s difficult to keep track of your enemies’ movement.
Having to glance at the top of the screen to gauge how alive or dead the person I’m attacking is further exacerbates this issue.
Would be easily fixed if we had a tiny lil’ hp bar above the heads of our enemies.
Bars would add to the clutter to such extent it won’t be worth the investment.
I agree that in some fights, being able to keep track of health without having to mouse-over would be advantageous (ex. council boss fight in Port Valbury), but I simply nuke and run when it gets too hazardous and eventually they go down.
For much larger (white & yellow) mob packs, they usually go down so fast there is no need to know their individual health.