[Melee Conjurer] the 2H vitality sucker, need feedbacks

Hello,

I have always wanted to make a 2H melee character based on vitality and %ADCTH.

This is what i came up with > a shaman/occultist with insane vitality resistance debuff.

I have not put the augments and components on items because i have no idea what to make. I have obviously to focus on Aether resistance if i want to kill Krieg (and more).

It relies on Savagery, the swarm, the vitality totems, and the classic occultist buffs that fits everywhere.

http://www.grimtools.com/calc/L2JLYBDZ

Any feedback is appreciated at this point.

Thaaanks !

If you’re going vit, why do you need raven and hellhound? Also savagery? Spam DS and put twin fangs on grasping vines, it still proc iirc.

I agree on the fact that i don’t need the pets.
After reading posts, i realized how useless they will be in ultimate, especially in malmouth.

And if i spam DS, this is not a 2H melee build anymore, and i should gear differently no ^^ ?

Why dont use Ritualist instead (necro+shaman) if you want to use Savagery? Necro has nice WPS and can support vitality damage just as well…

Great idea as well! I am trying to rethink my build around it.
I hope Necromancer is not too squishy for that. It requires some testing :slight_smile: