The recent discussion of Reap Spirits motivated a TC for Elemental spellbinder, specifically Reap Spirit.
SpellbinderElemental Pets (Reap Spirit, Skellies, Primal, BlightF, Gate)
~32% cdr build
- Sustain: Dryad + Giant’s Blood.
- Defensive Layers: Maiven’s, Omen, Mirror and MoT, and some fumble (devotion, possibly BF too)
Good item rolls should provide ~90% conversion = not much can be done about that. Pets have enough % damage, though, such that 10% conversion shortcoming is manageable.
(Max rolls on amulet and medal = 96% conversion vit->elemental …so there will be some loss regardless.)
(Max rolls on weapon = 99% conversion phys->vit…so some loss there as well.)
Concept:
- cdr build means 2.5s cd RS, 8s cd skeletons, 12s cd BF., but doesn’t benefit 2s primal and 1.8s gate
*Ravenous (Dryad) and Ill Omen (EleStorm) will proc skill Primal Instinct and World Gate. - Main focus is the very durable Reap Spirits (elemental, cold)
- Skeletons (elemental) proc Tsunami, which also leaves a DoT in addition to overload as skellies are expected to expire frequently. Ofc same source dot won’t stack.
- Weak Blight Fiend (some elemental) drops Whirlpool for some long AoE, even if the BF dies quickly
- Primal Swarms (elemental, fire) add some extra damage and elemental retal to everthing.
- Gate (elemental) is just a bonus.
- Ravager’s helm gives some extra RR (which basically amounts to adding 120% more pet damage)
- general pet damage with everything active =~1300% + 200% elemental + even more dot%
It might theoretically need a slight bit of OA to avoid missing Omen/RE/Reap, which is as simple as moving some more points into Inner Focus. --although I recently asked Maya if anyone had run into low OA problems with similar pet builds and it seems to not be a concern…
Imho gloves are best fit even if they sadly top out at lvl 65!